Oxygen Not Included

Oxygen Not Included

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Temperature Management
I am trying to grow mealwood for Dreckos in my farm. but I'm having a lot of trouble lowering the temperature. I have multiple wheezeworts in there, but the temperature just stays at around 35 degrees. The farm layout that I looked up and am using had tempshift plates above the farm tiles, but I don't really know how they work or what to make them out of. What is the best way to cool it down? (I haven't found the thermo nullifer yet).
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Showing 1-14 of 14 comments
ForwarD Aug 13, 2019 @ 7:26pm 
Put insulated tiles around your farm and worts will inevitably reduce temperature over time. Tempshift plates could be used to speed up thermal exchange but I doubt your farm need them at all, might be even worse if you built them from hot materials by mistake.
chickentender Aug 13, 2019 @ 7:27pm 
Last edited by chickentender; Aug 13, 2019 @ 7:27pm
ForwarD Aug 13, 2019 @ 7:29pm 
Originally posted by Nubbles:
this is the farm: https://steamcommunity.com/sharedfiles/filedetails/?id=1834109089
Build isolating layer from below from insulated tiles as well.
Bokonon Aug 13, 2019 @ 7:31pm 
Try some temp shift plates too, they'll help even out the temperature. I use a checkerboard pattern, YMMV but I think it'll help.
mikek Aug 13, 2019 @ 9:57pm 
like forward said under the farmtiles you need isolating
thats the problem no need for tempshift plates
zOldBulldog Aug 13, 2019 @ 10:44pm 
If you got that hot you probably didn't notice the temperature management part of the game. Ideally you want to keep the base arouund 22-25 degrees.

The solution is to do a bit of exploratory digging in all 4 directions. Try to find a cold biome. Since you seem to have some wheezeworts you obviously found one.

Next you can try to design some methods to do heat exchange. For example, use insulated pipe transporting an appropriate liquid and make a radiator out of wolfemite at both ends. Or better yet, find a geiser, take the unlimited hot water to the cold biome (there is a device in some cold biomes that is an infinite heat sink), crack the water into hydrogen and oxygen (using the hydrogen to generate power) and send the cold oxygen back to your base.

Finally... Search YouTube for temperature management oni guides... There are several.
Angpaur Aug 13, 2019 @ 11:05pm 
Originally posted by zOldBulldog:
Or better yet, find a geiser, take the unlimited hot water to the cold biome (there is a device in some cold biomes that is an infinite heat sink), crack the water into hydrogen and oxygen (using the hydrogen to generate power) and send the cold oxygen back to your base.
You should rather do the other way around - send as hot water as possible to the electrolyzer and then send hot oxygen to cold biome, to cool it down and then to your base.
Strygald Aug 14, 2019 @ 12:14am 
Also helps if you clear out all that hot rubble that is slowly heating up the air in the farm room..
Blake Walsh Aug 14, 2019 @ 2:36am 
Originally posted by Strygald:
Also helps if you clear out all that hot rubble that is slowly heating up the air in the farm room..

So much this. Farm tiles weigh about 120 kg, but those piles of rocks probably weigh 10t and require 100x the effort to cool than the farm tiles alone.
fractalgem Aug 14, 2019 @ 4:06am 
You should also build insulating tile between the farm tiles and the really hot rock below. Where you've got airflow tiles you should build insulating tiles instead, as they're letting heat conduct from the rock into your base. In fact, you've got a LOT of places where a lack of insulation is allowing heat to flow from the hot biomes into your base, and you don't have a good cooling system to deal with that.

Carving out part of a caustic biome isn't exactly what I'd recommend for setting up your farms in the first place unless you're growing crops that like it hot, or have access to an anti-entropic nullifier (feed it hydrogen for massive cooling).


Still, once you improve your insulation a bit and haul those hot rocks out of there, you can build one or two tempshift plates out of ice to get it cool quickly (but leave the wheezeworts in place. Ice tempshift plates are temporary solutions only unless you're willing to spend dupe power constantly producing ice...which does, technically, delete a small amount of heat, and so is technically viable in the long term...)
Last edited by fractalgem; Aug 14, 2019 @ 8:14pm
chickentender Aug 14, 2019 @ 6:14pm 
All of these responses have been very helpful so thank you guys. I am digging to find a thermo nullifier and I'm going to try to cool down my whole base with oxygen because it's getting pretty hot everywhere.
PH4T3 <*.*> Aug 14, 2019 @ 8:21pm 
This is a warning for those that don't know until several hundred cycles into the game they realize they have big heat problems. Producing air from water produces VERY hot air, you almost need 4 air conditioner units to get it down to a reasonable level. Find ways to get those into play as FAST as you can, otherwise you will deal with finding your massive farms stop growing and you have way too much cleanup to do at that point.

Side note - switch from mealwood to gristle blossoms as fast as you can, they don't require dirt and can be sent water through hydro farm tiles. This way you don't run out of dirt late game, granted you can send ships to get some but water can be renewable if you manage it correctly and find a lucky vent.
Last edited by PH4T3 <*.*>; Aug 14, 2019 @ 8:22pm
dorianmode Aug 14, 2019 @ 8:41pm 
Build your farms in a colder biome? Build heat-generating buildings further away? Research-spam to get aquatuners/regulators and build a heat exchanger?
Ragnaman Aug 14, 2019 @ 9:38pm 
Originally posted by PH4T3 <*.*>:
This is a warning for those that don't know until several hundred cycles into the game they realize they have big heat problems. Producing air from water produces VERY hot air, you almost need 4 air conditioner units to get it down to a reasonable level. Find ways to get those into play as FAST as you can, otherwise you will deal with finding your massive farms stop growing and you have way too much cleanup to do at that point.

Side note - switch from mealwood to gristle blossoms as fast as you can, they don't require dirt and can be sent water through hydro farm tiles. This way you don't run out of dirt late game, granted you can send ships to get some but water can be renewable if you manage it correctly and find a lucky vent.

I've observed that one does not need to fertilize mealwood if one does not harvest it. I let my mealwood plants drop the harvest by themselves (they die?), results in mealwood being planted anew and no fertilisation needed. It takes longer time to get the food from mealwood, but it requires 0 maintenance with those logistic trains picking up all the food.

Or am I going crazy?
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Date Posted: Aug 13, 2019 @ 7:25pm
Posts: 14