Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They are gonna leak some heat but thats so little and you can build 2 tiles thick but thats only neccesery if you're handelling magma
Many water based airlocks will transfer heat. Although this can be a good thing to prevent the liquid lock from boiling or freezing.
This won't although the insulated tiles in the middle still will. To insulate perfectly use insulation for the insulated tiles, or build 2 after each other with vacuum in between: https://imgur.com/2YILDnj
Beware like I said that if one side is either hot or cold you need a liquid that can take that temperature. For example a drop of water won't hold steam for very long. Also avoid putting them straight like this: https://imgur.com/homsH1e
I was using them in qol3, but in the release versioin dupes, even in atmo-suits, seems to remove the drops sometimes when walking through from the steam side. Maybe they brought condensed steam which was overriding the petroleum? I haven't tested to know the rules exactly.
Now for the airlock-question:
I don't exactly know how it works, but I have put open mechanized airlocks inbetween two layers of solid blocks and they seem to isolate heat at that point. The airlocks themself still heat up, but they won't transfer that heat any further.
One setup has around 600°C on one side and the airlocks, and 120°C on the other side.
No idea if this is intended by the game or an exploit of some sort O.o
That has nothing to do with the airlocks, it's called a vacuum.If you mine a tile diagonally that's in an enclosed space you also get vacuum. Also if you create a tile that's fully enclosed you delete what's in it.
It's perfect insulation, but it's overkill in most situations.
-Planting weezeworts
-Building ice statues
-Isolating hot biomes with iso blocks
-Create vacuum beteen walls
-Running cool water pipes around
-Pumping precooled oxygen in
-Placing aquatuner far from base
-Vent heated gas into space
-Combine aquatuner and steam turbine
Did I miss any?
1. You do NOT want to put heavy machinery into heat-pockets. They will overheat and break down if you don't deal with their heat-output.
2. Mechanized airlocks as insulators needs you to have 3-tiles thick walls (as the airlock must be inbetween solid blocks). And for the most part, having one layer of insulating tiles will be enough of a heat-block. This trick will treat the door as a vaccum - which is a perfect insulator. But it will also make the area unaccessible due to the solid blocks.
Bonus: a water-airlock does not block heat transfer, but "only" gas transfer. It can be used to preserve an area with a specific gas-mix, like rooms filled with chlorine to avoid germs.
You can use it to also preserve a vacuum (which again is a perfect insulator in the game), but you still have to create the vacuum.
It will create a vaccum on the midle after the dup pass by (is fully auto)
https://www.youtube.com/watch?v=VuUGL2cy9co
A word of advice
This system needs 3 ways setup min, you can add more if you like but not less, this setup needs 9 doors because the dups will stop the job if they have no root to it.
You can use the dup checkpoint but takes more time for the dup to pass
https://steamcommunity.com/sharedfiles/filedetails/?id=1832625063
Depending if doors are powered or not the filter gate needs to be set to 2s or 5s
But this is mixing "controlling heat" and "deleating heat".
Insulation does only control heat, but you still need to deal with it at some point.
Only Steam turbines, Weezeworts, Nullifier and pumping into space can actually delete heat from the map.
Everything else will just control the flow of heat but will not stop the area from getting hotter and eventually needing you to deal with it.
Ice makers, refrigerators, and hydrogen generators delete heat as well.
if heat is what counts you can make 3 automatic door and make latch that after somone passes all doors close 1 by 1 with a bit delay and then middle door opens
becouse there is vacum between no heat will transfer
be advised some gas can be lost sometimes
(preferably it would be door not used too often
or if your desperate there is second idea
2 water locks with small "vacum" room between (you can mount suits at 1 side so dupes dont get soaked) (room obviously build from isulated titles from good material)
And since this is the exit from my base... My dupes will normally be wearing suit. And early on... They just get wet, lol.
Am I right that I could do the vacuum with just a pump and an atmo sensor?