Oxygen Not Included

Oxygen Not Included

View Stats:
How to use the fish-print-packet?
So my Printin Pod offered me a bunch of fish and I thought "cool, I can make a fish farm". I build a fish-release above a pocket of water, printed the care-packet with the fish and now they are flopping around in my base... What to do next? Can't catch em, so do I just need to wait till they die and drop eggs?
Do they even die and/or drop eggs? They are flapping around in my great hall for like 15 cycles or so... I just wanted some fish <.<
< >
Showing 1-15 of 15 comments
The Tempted Man Aug 9, 2019 @ 5:39am 
YOu didn't put the release properly. The sqaure has to be in water. And tick the settigns on the release, properly.
andy-scull Aug 9, 2019 @ 5:39am 
Or make a 'drop' to any water reservoir from where they are flapping, they will slowly move to the edge and drop down there. I don't think you can catch them when they are out of water.
Last edited by andy-scull; Aug 9, 2019 @ 5:40am
The Tempted Man Aug 9, 2019 @ 5:39am 
Originally posted by andy-scull:
Make a 'drop' to any water reservoir from where they are flapping, they will slowly move to the edge and drop down there. I don't think you can catch them when they are out of water.
Can't you wrangle them?
andy-scull Aug 9, 2019 @ 5:41am 
Originally posted by The Tempted Man:
Can't you wrangle them?
I just don't know if it's possible, never tried it and the only time I got fish I didn't have ranching researched yet. I just let them drop into my water supply and they were living there ever after
Last edited by andy-scull; Aug 9, 2019 @ 5:41am
The Tempted Man Aug 9, 2019 @ 5:54am 
Originally posted by andy-scull:
Originally posted by The Tempted Man:
Can't you wrangle them?
I just don't know if it's possible, never tried it and the only time I got fish I didn't have ranching researched yet. I just let them drop into my water supply and they were living there ever after
I know you have to get them with the traps, but I never tried to catch the jumping ones.
Dschinghis Pan Aug 9, 2019 @ 6:01am 
Originally posted by andy-scull:
Or make a 'drop' to any water reservoir from where they are flapping, they will slowly move to the edge and drop down there. I don't think you can catch them when they are out of water.
The pod is in the middle of my base... the only "drop" would be directly into my water supply, which is still 3 like floors below...

But oh well, since I can't wrangle them, I guess that is the best option... do they infect it with germs? I spent A LOT of time to create a germ-free water production, If I have to dump in filthy fish, I feel sad...

Besides, why does the printer even offer to print fish, if they don't come in a way I can actually use them?
The Tempted Man Aug 9, 2019 @ 6:25am 
Originally posted by Dschinghis Pan:
Originally posted by andy-scull:
Or make a 'drop' to any water reservoir from where they are flapping, they will slowly move to the edge and drop down there. I don't think you can catch them when they are out of water.
The pod is in the middle of my base... the only "drop" would be directly into my water supply, which is still 3 like floors below...

But oh well, since I can't wrangle them, I guess that is the best option... do they infect it with germs? I spent A LOT of time to create a germ-free water production, If I have to dump in filthy fish, I feel sad...

Besides, why does the printer even offer to print fish, if they don't come in a way I can actually use them?
Maybe it's just a supply task, like normal relocation. Also check the priority on the release
Last edited by The Tempted Man; Aug 9, 2019 @ 6:25am
Cheapmax Aug 9, 2019 @ 6:41am 
Only option is to give thrm a down path to a pool of water they will flop in the direction of nearest water and fall down the edges.
They do NOT contaminate water (unless maybe if they come in contact with germs on the path? Not sure that's even possible?)
Just a dog Aug 9, 2019 @ 6:44am 
Drop them in your water supply. Or you can kill them and cook them.
Dschinghis Pan Aug 9, 2019 @ 6:54am 
Originally posted by maxime_981:
Only option is to give thrm a down path to a pool of water they will flop in the direction of nearest water and fall down the edges.
They do NOT contaminate water (unless maybe if they come in contact with germs on the path? Not sure that's even possible?)
Thanks, I'll try that.
Dschinghis Pan Aug 9, 2019 @ 6:56am 
Originally posted by KucheKlizma:
Drop them in your water supply. Or you can kill them and cook them.
I want to farm them first and then cook the surplus. But atm dupes are ignoring them, so I will try the tips from the others and hope one of them ends up with me having fish in water.
Ellip Aug 9, 2019 @ 8:08am 
Originally posted by Dschinghis Pan:
Originally posted by KucheKlizma:
Drop them in your water supply. Or you can kill them and cook them.
I want to farm them first and then cook the surplus. But atm dupes are ignoring them, so I will try the tips from the others and hope one of them ends up with me having fish in water.

Once you have them in a holding tank, make sure to remove any eggs they lay from the water so they don't get overcrowded debuff. I tend to drop them next to the tank on a tile so that once the fish dies and the new ones hatch they'll flop right back into the tank to refill it with fish. This is how to make an infinite fish farm, as long as you have a high population of fish, you'll get more fish filet as they die off and repopulate.
Dschinghis Pan Aug 9, 2019 @ 8:28am 
Originally posted by Ellip:
Originally posted by Dschinghis Pan:
I want to farm them first and then cook the surplus. But atm dupes are ignoring them, so I will try the tips from the others and hope one of them ends up with me having fish in water.

Once you have them in a holding tank, make sure to remove any eggs they lay from the water so they don't get overcrowded debuff. I tend to drop them next to the tank on a tile so that once the fish dies and the new ones hatch they'll flop right back into the tank to refill it with fish. This is how to make an infinite fish farm, as long as you have a high population of fish, you'll get more fish filet as they die off and repopulate.
Can I somehow automate this process?
So far using critters as food seems tedious, because I have to manually choose to either crack their eggs, or send dupes to kill one for meat. The auto-wrangle option only helps avoiding overpopulation, but at best I could create a place where dupes will place all the critters ready to butcher.

Meanwhile the last time I changed anything in my plan-farm was after the update, when I had to put Wheezworth into plant tiles.
Bokonon Aug 9, 2019 @ 8:48am 
Originally posted by Dschinghis Pan:
Originally posted by Ellip:

Once you have them in a holding tank, make sure to remove any eggs they lay from the water so they don't get overcrowded debuff. I tend to drop them next to the tank on a tile so that once the fish dies and the new ones hatch they'll flop right back into the tank to refill it with fish. This is how to make an infinite fish farm, as long as you have a high population of fish, you'll get more fish filet as they die off and repopulate.
Can I somehow automate this process?
So far using critters as food seems tedious, because I have to manually choose to either crack their eggs, or send dupes to kill one for meat. The auto-wrangle option only helps avoiding overpopulation, but at best I could create a place where dupes will place all the critters ready to butcher.

Meanwhile the last time I changed anything in my plan-farm was after the update, when I had to put Wheezworth into plant tiles.
Not sure about automating the eggs but I've seen kill rooms to automate meat production. Don't think the technique I've seen will work for pacu though because they use water and mechanized airlocks to periodically flood a room and drown the critters.

Edit: Maybe the reverse can work for pacu, instead of flooding to drown, maybe you can let water out and have them die because they're not in water?
Last edited by Bokonon; Aug 9, 2019 @ 8:49am
Ellip Aug 9, 2019 @ 8:54am 
Originally posted by Dschinghis Pan:
Can I somehow automate this process?
So far using critters as food seems tedious, because I have to manually choose to either crack their eggs, or send dupes to kill one for meat. The auto-wrangle option only helps avoiding overpopulation, but at best I could create a place where dupes will place all the critters ready to butcher.

Meanwhile the last time I changed anything in my plan-farm was after the update, when I had to put Wheezworth into plant tiles.

Yes you can automate this easily. Just have a sweeper and 2 loaders. 1 loader for fish filet that can send them to your kitchen and the other loader for fish eggs. I make 1 tile right above the water tank where I have a rail dropoff where the eggs from the loader comes out off. This will remove the egg from counting as population and once the fish hatches they'll jump right back into the pool. The egg shell from the hatched eggs will stay on the one tile so make sure your dupe can reach it or the sweeper and another loader can reach it to send it to your refinery.

Last edited by Ellip; Aug 9, 2019 @ 8:56am
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Aug 9, 2019 @ 5:21am
Posts: 15