Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Still if you replant them wild (eith pips) they can keep an enclosed area filled with o2 (if rarely visited)
Rust biome usually come with saltvines which eat chlorine gas so that can be your chlorine sink.
Water Cost depends on which map you role.
You could have no water problem at all simply having rolled an Ocean or Ice Biomes...
Depends.
Besides if you have limited Water you have other concerns such as how to feed your Dupes and then of course the question is why do you think you need 16 Dupes?
If your already low on water and there is no other water source you may not even be able to make Oxygen directly from a Hydrolyzer.
_________________________________________________
If you had plenty of algae,
Then most people will tell you that the Oxydizer is the best, but the algaeterrarium is the best and that costs you water but gives PH2O which gives off PO2...Which ultimately means more oxygen without a much heat cost component assuming you give them lights.
They're also far better off left wild due to the water use, or you can try and get a Pip to plant them for you.
"oxyfern are pretty handy for eradicating stray CO2 that has pooled in places where it isn't welcome"