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I had added the loop because the water wasn't flowing. Right now, the water is on permanent loop within the irrigation (the bridges route water back to the irrigation)
Prior to building the loop, the same error was present, so I built the loop thinking they weren't getting water.
I'll backpedal a bit and deconstruct some to show you. If I can improve the set up, I'm all ears too.
Pipes in Oxygen Not Included have a definite direction of flow, from green (output) to white (input) tiles. If there's any conflict, where the game sees green-to-white paths that flow both right and left, water tends to shuffle back and forth without moving.
In your case, this is true of the topmost row of hydroponic blocks. There's a right-to-left path, starting from the tank, flowing past the hydroponic blocks (which are all inputs), and ending with liquid bridge #1. There's a left-to-right path, starting from liquid bridge #2's output, flowing through the middle row of hydroponic blocks, continuing through the top row of hydroponic blocks, and terminating in the input of liquid bridge #2.
You need to eliminate one of those paths. Either eliminate the pipes from the left side of the middle row, so the only path is right-to-left from the tank to bridge #1's input, or eliminate the connection on the right side of the upper row to bridge #2's input, so the only path is left-to-right from bridge #2's output to the hydroponic tiles.
See how the polluted water backs up? This is what you want. Also look at the hydroponic Farm info screen, where it says Contents.
That happens to be part of my cooling loop too just so I can cool my plants with irrigation.
What do I do to have my picture show like yours?
This is where my cooling loop irrigation starts.