Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There is no construction positive trait.
Makes sense. I will try it out.
I'll keep that in mind. I'm just starting out so I'm not really in my element atm. :P
I would suggest placing it near sleep space and workspace (research station/hamster wheels). As your base gets bigger you should probably build some throughout the base because it's very important to udnerstand that a diffuser will stop making oxygen if there's already "too much" oxygen withina certain radius of it. You can use gas pumps to help the diffuser spread oxygen further withotu having to build more diffusers but that costs power, and you should still at least spread some diffusers over the place. But again always prioritize placing 1 diffuser near sleep, and 1 near work at the very bare minimum as a "safe zone" for dupes.
Thank you. Appreciate your response. :)