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https://imgur.com/6Ngh7dN
The steam turbine is the intended heat deletion machine nowadays.
https://imgur.com/pvCGVGQ
I'm using doors for the heat exchange room, but you can run the pipes straight through the thing you want cooled too.
When adding liquid to the loop make sure you do it before the aquatuner, because it has a spin up time so if you overfill the loop it will get stuck.
https://steamcommunity.com/sharedfiles/filedetails/?id=1823602744
https://steamcommunity.com/sharedfiles/filedetails/?id=1823602905
https://steamcommunity.com/sharedfiles/filedetails/?id=1823603112
Cold room on the left side, hot room on the right.
You circulate some coolant chosen based on what temperature you need, you set coolant temperature with thermal sensor, bridges are aquatuner bypass (coolant continues to circulate with aquatuner off). The more coolant you get into the system the more precise temperature control will be, just do not fill the tank completely.
Then you put things you need cooled into cold tank (anything from water to sour gas to farms) and it will be very precisely temperature-controlled (to the point when such system can keep wheat farm which is being fed 95C water within required 0-5C just fine).
On the hot side you need some way to get rid of all the heat moved there. Again, could be anything from dumping ice there to planting whole bunch of wheezeworts to using steam turbine. Just make sure that room has high enough pressure (or some liquid) for aquatuner to be able to exchange heat effectively.
@L37 I'm still trying to understand - but first things first, do you have to have a setup in space like your picture suggests?
However you obviously will have to use insulated tiles for both hot and cold parts.
The tile is the radiant liquid pipe at the bottom of the steam turbine. The steam turbine does not delete 100% of the heat, so it heats up a little. The easiest way to get rid of this heat is simply to use the same cooling liquid from your main loop.
The second aquatuner is for a second loop. Two aquatuners is too much for a steam turbine to handle, but I'm not running them 100% of the time so it's fine in my case. You will want just 1 aquatuner per steam turbine to start with.
"The more coolant you get into the system the more precise temperature control will be, just do not fill the tank completely."
What happens if you fill the tank completely?
Sorry still trynig to make this work, I want to try it on a much smaller scale with breezeworts first.
- because of how it works in ONI whole tank contents have the same temperature => when there is a lot of water in (few T) few packets from pipes, even when significantly colder or hotter, will affect its temperature (=> output temperature) only a tiny bit, allowing very precise temperature control despite aquatuner's "-14C or nothing".
- overflow tank, performing the same function as such in any liquid cooling system in real world. Main reason why it is needed - when aquatuner is turned off whole loop becomes few segments shorter effectively, those few packets of water need some place to go or whole system will stop working. They will go into the tank, if there is enough free space in it...
Also, mid-game practical implementation:
https://steamcommunity.com/sharedfiles/filedetails/?id=1825016680
https://steamcommunity.com/sharedfiles/filedetails/?id=1825017191
It's a mess, that's why i thought it would be better to show the simpliest version possible built in sandbox...
With something likie the AETN (or even the aquatuner) how much surrounding liquid/gas do you need immediately touching the heat-remover? Does just 1 tile cut it or do you want more tiles to touch a bigger surface area for the cooling loop? What's the ideal amount of "cooling" loop you want to touch the AETN or tuner with?
As a general rule the worse thermal contact between coolant and what you want cooled the bigger the temperature difference has to be. Nullifiers will stop working at around -170, and for aquatuners any coolant has some freezing temperature, so keep this in mind. If you can't afford radiant pipes use snaking granite pipes.