Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Most maps have 3 AETNs. I have seen 2-3 maps that didn't have any - no clue why.
Aquatuner + turbine is you long-term cooling solution if you've the power (I power my aquatuners exclusively from solar -- they don't always run, but they don't drain my fossil fuels). Don't overlook wheezeworts either... they're quite effective.
As there is no matter in space, no collision will happen, thus no cooling. The idea of space beeing cold, is a hollywood-myth. In space water wouldn't freeze, but evaporate because of the lack of pressure. So if you would be exposed to vacuum, you would feel like cold boiling.
One thing you can do with space is dump hot stuff there - because any tile with space exposure will delete liquids and gas at a rapid rate. Like 10kg per second or so.
However what you dump there, is gone. So don't dump anything you can't sustain.
From the top of my head, they delete 12 KDTU/s when submerged in hydrogen, but less efficient in other gasses (i think carbon was least efficient)
If you find a AETN, box it in double insulated with 4 wheezeworts or however many you want to fit in there, with diamond tempshiftplates, submerge in hydrogen with a max pressure vent, snake radiant anything through it, isolated in / out, set up something to feed phosphorite to wheezeworts and laugh as the heat death of the universe is apparant on a real time scale.
Similar setups (sans AETN) work perfectly fine, but you're going to need to use high conductivity tempshift as well (aluminum, thermium if you have it) to pull heat fast and buffer with traditional stuff.
And lastly, if you want to go super low / zero maintenance, gather every wheezewort on the map, set up a pip farm and let them play around with the seeds. Dig them back up if the placement is unsatisfactory, but this is only 25% as efficient and completely random.
As for using space itself to cool things off, if you've alread secured an infinite source of water (steam vents, geysers, etc) you can use the water to buffer heat, and when it gets too hot, simply dump it all into space.
Same as you. I currently have 1 on my current map though.
So don't be afraid to heat water up and just throw it out into space.
What I often do when building in space is to cover heat generated buildings in a thin layer of polluted water. At 120C it will turn into steam and evaporate, while the hydro sensor will trigger the pipe shut off to add new water in.
If you want to make the most out of it, build buildings from Thermium and vent the steam only when it reaches 950C. The amount of heat you can store in steam that way is huge.
Remember that space exposure deletes liquids at 10 kg/s rate, but gases at 100 g/s.
Also i use polluted water geyser to cool my 2 Steel water coolers by placing them next to the geyser. I use cermanic pipes to move the cooled water to my base and then radiation pipes to soak up heat before using it for my plants/farm.
I also use/used my hot (poluted) water to cooldown a steam Geyser water a bit before letting it be deleted in space..
Also you can probably just crush some raw iron to get some iron and then make steel.
You lose like 50% but if you just use it for coolers its not a big loss.
PS Cooling water is easier the cooling air imho