Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- mouth breather
- destructive
- binge eater
- narcoleptic (as they waste time)
... And I think one more that I cannot remember.
Besides that I don't even worry about positive traits. But I am sure happy if I get deep lungs.
The athletics and strength penalties I am very unfond of and typically skip.
No digging and no building are extremely inconvenient. You'll find they force a dupe to be idle a lot.
The other job blockers tend to be easy to get around because you specialize dupes to perform those jobs anyways.
Allergic reaction is...manageable late game, but somewhat inconvenient.
The athletics penalty is pretty crippling, so I skip it as well.
I personally never take flatulent ones (hate to deal with anything apart from oxygen/co2 inside living area), loud sleepers (do not want to micromanage them), mouth breathers (because of suits mostly, not having enough oxygen for a cycle of work is annoying and wastes time with how i play). I also cosider inability to dig/build, -strength/athletics, narcoleptic and allergies bad, and only take this ones if dupe is otherwise perfect for a job i have in mind for him.
Stress responses are irrelevant for me, do not even read this ones, it is way too easy to avoid getting them.
+1
You never want more than 4-8 dupes early on, and rejecting the not so good ones tends to achieve that. Sure, if you get horrid rolls you might end up with a slow start, but that is not a big deal.