Oxygen Not Included

Oxygen Not Included

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SteveRaptor Sep 7, 2019 @ 11:25pm
How to build: The ultimate volcano tamer!
Hey everyone!

I recently finished my final design for a multi-purposed volcano tamer:

Summery of what this VT do:

1) Extract heat from magma in a very efficient way
2) Provides infinite supply of cold igneous rock
3) Can also be applied for metal volcanoes (although I'm going to make a more optimized and small version for this goal)

https://youtu.be/MOc9lw3iH28

Hope you find it useful!
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Showing 1-15 of 16 comments
D# Sep 8, 2019 @ 12:52am 
Might want to check out brothgars videos titled Automated Renewable Volcano Power and Renewable Volcano Power. He shows a much more compact design using metal plates to transfer the heat very quickly.
SteveRaptor Sep 8, 2019 @ 12:58am 
Originally posted by D#:
Might want to check out brothgars videos titled Automated Renewable Volcano Power and Renewable Volcano Power. He shows a much more compact design using metal plates to transfer the heat very quickly.

From what I have seen hes built it around a metal volcano, hes using a different method then I do.

My design can be used as Universal volcano tamer since it applies to both metal volcanos and magma volcanoes.

Also the nice little bonus of my magma volcano tamer is that you get the igneous rock out at cold temperature.

Still, the design in my MVT video is a total overkill for a metal volcano because it doesn't output nearly as much material as a magma volcano, for example only 1 turbine is needed instead of 3 to tame a metal volcano.

What i will do in a few days is downscale the original MVT-9000 to a more compact design that is optimized to work with metal volcano and take as less room as possible, it will work on the same principle.
Last edited by SteveRaptor; Sep 8, 2019 @ 1:00am
Angpaur Sep 8, 2019 @ 3:41am 
How often magma is turned into tiles in your build, so you are forced to use robominer?
Unfortunatelly you didn't show the moment what happens with magma when it cools down, so that is why I ask.
Last edited by Angpaur; Sep 8, 2019 @ 3:54am
SteveRaptor Sep 8, 2019 @ 4:39am 
Originally posted by Angpaur:
How often magma is turned into tiles in your build, so you are forced to use robo-miner?
Unfortunatelly you didn't show the moment what happens with magma when it cools down, so that is why I ask.

Pretty much next to never.

Its more of a back up really, if by some odd reason more magma will come out of the door then usual (magma turn into tiles only when a large amount of it solidifies).
Last edited by SteveRaptor; Sep 8, 2019 @ 4:40am
The Tempted Man Sep 8, 2019 @ 9:49am 
Wht is the point? I take it either for steam power which is worthless compared to petrol, or to cook oil. Which is a cool idea, cost wise.
SteveRaptor Sep 8, 2019 @ 10:21am 
Originally posted by The Tempted Man:
Wht is the point? I take it either for steam power which is worthless compared to petrol, or to cook oil. Which is a cool idea, cost wise.


No point comparing them, both work on different resources.
If you have a volcano then why not tame it and gain additional power?

Its the same as saying "why use Nat gas generators when petro is superior?" same reason, both require different resources and they do not compete against one another, so if you have access to nat gas geysers, why not use both?

This is just another useful way to generate power from a different source.

The net power you get from my design is at around 1350W without tuning since its currently bugged.
This is a respectable power output.
Last edited by SteveRaptor; Sep 8, 2019 @ 10:22am
AquaX Sep 8, 2019 @ 10:25am 
Originally posted by The Tempted Man:
Wht is the point? I take it either for steam power which is worthless compared to petrol, or to cook oil. Which is a cool idea, cost wise.
You say steam is worthless but it’s one if not the best source of power in the game since is literally the only way to utilize the heat produced from just about everything. That unit is one of the reason klei had to buff the heavy wires because 20k is too little now with what ppl can do with it now.
The Tempted Man Sep 8, 2019 @ 11:12am 
Originally posted by AquaX:
Originally posted by The Tempted Man:
Wht is the point? I take it either for steam power which is worthless compared to petrol, or to cook oil. Which is a cool idea, cost wise.
You say steam is worthless but it’s one if not the best source of power in the game since is literally the only way to utilize the heat produced from just about everything. That unit is one of the reason klei had to buff the heavy wires because 20k is too little now with what ppl can do with it now.
Might be, ONI in vanilla state is unfinished garbage imho. I use a lot of mods to tie loose ends, steam power even with mods imho isn't worth it, too much hassle for little to no gain.
AquaX Sep 8, 2019 @ 11:30am 
Steam power never needed mods to be better, just a good building understanding on how to design it to be as efficient as possible. Most designs tend to be using an aquatuner to make steam that is locked underneath the turbine and drip the liquids back into. It tends to need lots of ceramics which many might find it annoying to make mid/early game.
The Tempted Man Sep 8, 2019 @ 11:42am 
Originally posted by AquaX:
Steam power never needed mods to be better, just a good building understanding on how to design it to be as efficient as possible. Most designs tend to be using an aquatuner to make steam that is locked underneath the turbine and drip the liquids back into. It tends to need lots of ceramics which many might find it annoying to make mid/early game.
and sandbox. Most of those designs take ages to build without quick build.
D# Sep 9, 2019 @ 1:27am 
Steam turbines are the best generators in the game in terms of utility, you just have to understand what it takes to utilize it. For example coupled with an aquatuner or the nullifier you can cool anything down to -270c (supercoolant). In fact not only can you cool with it, but you generate power as you do it offsetting the high power cost of the aquatuner.

In some cases like refining iron you come out with a net positive power gain. Setting up the op's example or a similar much smaller scale set up on metal volcanoes you gain free power while also cooling the output.

In my current game with a steam turbine over a gold volcano I can almost instantly cool down the output from 2600c magma to 220ish, all while generating about 300 watts of entirely free power as a bonus. This works with early game material, all you need is refined metal for some plates and temp plates, and 200 plastic for the steam turbine. Everything else can be made of whatever you want. The longest part of this build is waiting for the volcano to go dormant before uncovering, giving your guys plenty of time to build everything around it.

SteveRaptor Sep 9, 2019 @ 1:34am 
Originally posted by D#:
Steam turbines are the best generators in the game in terms of utility, you just have to understand what it takes to utilize it. For example coupled with an aquatuner or the nullifier you can cool anything down to -270c (supercoolant). In fact not only can you cool with it, but you generate power as you do it offsetting the high power cost of the aquatuner.

In some cases like refining iron you come out with a net positive power gain. Setting up the op's example or a similar much smaller scale set up on metal volcanoes you gain free power while also cooling the output.

In my current game with a steam turbine over a gold volcano I can almost instantly cool down the output from 2600c magma to 220ish, all while generating about 300 watts of entirely free power as a bonus. This works with early game material, all you need is refined metal for some plates and temp plates, and 200 plastic for the steam turbine. Everything else can be made of whatever you want. The longest part of this build is waiting for the volcano to go dormant before uncovering, giving your guys plenty of time to build everything around it.

Pretty much agree with everything that was said here.
Pagsy Dec 17, 2019 @ 6:58am 
Sorry, but this design must be very bad. (if they didnt changed it!)

If magma falls onto debris and forms into debris instant, then you loose nearly all heat.
Angpaur Dec 17, 2019 @ 8:56am 
Originally posted by Pagsy:
Sorry, but this design must be very bad. (if they didnt changed it!
You're right about that, but it is not terrible not great ;-) This design suffers a bit from the problem of temperature equilizing to the lower one if 2 debris chunks are merged. He is losing there 20C. Could be improved.
Last edited by Angpaur; Dec 17, 2019 @ 9:02am
Pagsy Dec 29, 2019 @ 3:26am 
r you sure? it should nearly delete 100% of the heat...
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Date Posted: Sep 7, 2019 @ 11:25pm
Posts: 16