Oxygen Not Included

Oxygen Not Included

View Stats:
Aura Sep 20, 2019 @ 1:31am
Metal refinery liquid output
I supply the coolant from a pool of water/polluted water/salt water at around 0C. It comes out at around 80 degrees, and almost immediately destroys the output pipe, even if I build it with ceramic. I feel like I'm missing something here. How do I ensure the output pipe doesn't get destroyed?
< >
Showing 1-15 of 17 comments
L37 Sep 20, 2019 @ 2:15am 
Water in output must not boil. Damaged pipe means it was not at 80 but above biling point.
To avoid it you either have to use another liquid or ensure that input water is cold enough to absorb the heat without boiling.
Jack Sep 20, 2019 @ 4:31am 
At beginning better use polluted water. It have higher boiling point and lower freezing point than water.
But if you can get Crude Oil or Petroleum it would be the best (not considering Super Coolant).
For me I'm using Ethanol (found lot's of it around my base) because I can't get crude oil at moment and Ethanol is very good too since it's freezing point is -114.05, so I can cool it to below -15 and use without any problem.
jballar Sep 20, 2019 @ 5:41am 
My best solution comes from John Francis. He pulls his crude oil from the oil biome, thru metal refineries, then to the oil refineries. The heat is then destroyed in the oil refinery.

My typical setup uses 1 oil pump, 2 metal refiners, 2 oil refiners, then it can power 4 petrolium generators and 2 natural gas generators. I have glossy dreckos provide my plastic, so I do not use plastic presses.
zOldBulldog Sep 20, 2019 @ 5:50am 
Originally posted by jballar:
My best solution comes from John Francis. He pulls his crude oil from the oil biome, thru metal refineries, then to the oil refineries. The heat is then destroyed in the oil refinery.

Are you saying that the refinery output temperature is 80C regardless of input temperature? I thought that with the formal release it just "added" a fixed amount of heat, not simply output at 80C. But of course I am probably wrong.
madcow Sep 20, 2019 @ 5:56am 
Originally posted by zOldBulldog:
Originally posted by jballar:
My best solution comes from John Francis. He pulls his crude oil from the oil biome, thru metal refineries, then to the oil refineries. The heat is then destroyed in the oil refinery.

Are you saying that the refinery output temperature is 80C regardless of input temperature? I thought that with the formal release it just "added" a fixed amount of heat, not simply output at 80C. But of course I am probably wrong.

No, each item you refine has dif amounts of heat that gets created.

Here's the wiki with the breakdown:
https://oxygennotincluded.gamepedia.com/Metal_Refinery

Be sure to read the expanded portion at the bottom to see how each type of coolant increases in temp for each type of refined metal.
Last edited by madcow; Sep 20, 2019 @ 5:57am
Hedning Sep 20, 2019 @ 6:21am 
Originally posted by jballar:
My best solution comes from John Francis. He pulls his crude oil from the oil biome, thru metal refineries, then to the oil refineries. The heat is then destroyed in the oil refinery.

My typical setup uses 1 oil pump, 2 metal refiners, 2 oil refiners, then it can power 4 petrolium generators and 2 natural gas generators. I have glossy dreckos provide my plastic, so I do not use plastic presses.
This is a good alternative before you have the steam turbine. Once you have the steam turbine you will want to recycle the heat into power.

Originally posted by zOldBulldog:
Originally posted by jballar:
My best solution comes from John Francis. He pulls his crude oil from the oil biome, thru metal refineries, then to the oil refineries. The heat is then destroyed in the oil refinery.

Are you saying that the refinery output temperature is 80C regardless of input temperature? I thought that with the formal release it just "added" a fixed amount of heat, not simply output at 80C. But of course I am probably wrong.
This is heat deletion through mass desctruction. Same as if you vented it to space. Half of the oil gets destroyed in the refinery, the other half in the petroleum generators. The oil was hot but it can't heat anything when it doesn't exist.
zOldBulldog Sep 20, 2019 @ 7:13am 
Originally posted by Hedning:
This is heat deletion through mass desctruction. Same as if you vented it to space. Half of the oil gets destroyed in the refinery, the other half in the petroleum generators. The oil was hot but it can't heat anything when it doesn't exist.
That explains it.

Is it a general rule? That when a product is broken down or converted to another product, the heat of the original product is gone, and I'm guessing that the new product is created at a predetermine temperature and after that it gains heat from its surroundings (or machinery)?
Dracuras Sep 20, 2019 @ 7:25am 
Usually if the input resource is hotter than the base temp of the machine's default output then it'll come out that hot as well, but in the case of oil 1. half that heated mass is destroyed during refining, and 2. the other half gets sent to a generator, destroyed to produce power. so all that heat the oil was carrying? deleted.
Originally posted by Jack:
At beginning better use polluted water. It have higher boiling point and lower freezing point than water.
But if you can get Crude Oil or Petroleum it would be the best (not considering Super Coolant).
For me I'm using Ethanol (found lot's of it around my base) because I can't get crude oil at moment and Ethanol is very good too since it's freezing point is -114.05, so I can cool it to below -15 and use without any problem.
Hardly the best I'm discovering. I'm starting to be swayed in thinking that molten lead is better than petroleum, you can heat it a lot hotter, and use that heat to really cook things.

The trick is getting the molten lead into the refinery, once you have that, you just gotta keep it from ever cooling.
Hedning Sep 20, 2019 @ 10:57am 
Originally posted by zOldBulldog:
Originally posted by Hedning:
This is heat deletion through mass desctruction. Same as if you vented it to space. Half of the oil gets destroyed in the refinery, the other half in the petroleum generators. The oil was hot but it can't heat anything when it doesn't exist.
That explains it.

Is it a general rule? That when a product is broken down or converted to another product, the heat of the original product is gone, and I'm guessing that the new product is created at a predetermine temperature and after that it gains heat from its surroundings (or machinery)?
No the heat is passed on, except in generators. Generators output temperature depends on the temp of the building. Pumping hot oil into the oil refinery will make it output hot petroleum.
Last edited by Hedning; Sep 20, 2019 @ 10:58am
Jack Sep 21, 2019 @ 1:25am 
Originally posted by CPT Chthonbeard the Pirate:
Hardly the best I'm discovering. I'm starting to be swayed in thinking that molten lead is better than petroleum, you can heat it a lot hotter, and use that heat to really cook things.

The trick is getting the molten lead into the refinery, once you have that, you just gotta keep it from ever cooling.

You are using molten lead! But the overheat temperature of metal refinary is only 75degree. If use steel then 275 degree. Molten lead is 328 degree and above, so are you going to use Niobium or Thermium to build this?
What about the surrounding heat? Wouldn't this cause surrounding temperature to be very high and the dupes who operate to get scorch all the time?
Hedning Sep 21, 2019 @ 5:41am 
Originally posted by Jack:
You are using molten lead! But the overheat temperature of metal refinary is only 75degree. If use steel then 275 degree. Molten lead is 328 degree and above, so are you going to use Niobium or Thermium to build this?
What about the surrounding heat? Wouldn't this cause surrounding temperature to be very high and the dupes who operate to get scorch all the time?
This building is well insulated. You can keep it cool even though it has very hot content. Use insulated pipes. You can use refineries for this purpose to achieve temperatures in pipes that no pump could handle and melt things that no other machine could melt. For example with liquid niobium you can melt insulation into tungsten.

I wouldn't recommend molten lead unless you have some specific purpose for it, eg making sour gas. Petroleum is better if you are just recycling the heat.
Jack Sep 21, 2019 @ 6:19am 
Oh! didn't know that the heat wouldn't leak out from the building itself ^^
Originally posted by Jack:
Originally posted by CPT Chthonbeard the Pirate:
Hardly the best I'm discovering. I'm starting to be swayed in thinking that molten lead is better than petroleum, you can heat it a lot hotter, and use that heat to really cook things.

The trick is getting the molten lead into the refinery, once you have that, you just gotta keep it from ever cooling.

You are using molten lead! But the overheat temperature of metal refinary is only 75degree. If use steel then 275 degree. Molten lead is 328 degree and above, so are you going to use Niobium or Thermium to build this?
What about the surrounding heat? Wouldn't this cause surrounding temperature to be very high and the dupes who operate to get scorch all the time?
I usually have my dupes in pressure suits, but honestly, if you use very well insulated pipes, and don't leave the lead in the pipe at all, you don't have a problem with overheating. As Headning said, the building itself is very well insulated.

It's getting the lead into the pipes that is the problem.



Originally posted by Hedning:
Originally posted by Jack:
You are using molten lead! But the overheat temperature of metal refinary is only 75degree. If use steel then 275 degree. Molten lead is 328 degree and above, so are you going to use Niobium or Thermium to build this?
What about the surrounding heat? Wouldn't this cause surrounding temperature to be very high and the dupes who operate to get scorch all the time?
This building is well insulated. You can keep it cool even though it has very hot content. Use insulated pipes. You can use refineries for this purpose to achieve temperatures in pipes that no pump could handle and melt things that no other machine could melt. For example with liquid niobium you can melt insulation into tungsten.

I wouldn't recommend molten lead unless you have some specific purpose for it, eg making sour gas. Petroleum is better if you are just recycling the heat.
You sir are not a brave man. Forget coolant, heatant is the way of the future :D
GMC Sep 21, 2019 @ 11:49am 
Originally posted by Jack:
Oh! didn't know that the heat wouldn't leak out from the building itself ^^
The refinery transfers 16kDTU/s to the refinery itself while operating, and a fixed amount of heat (depending upon the material being refined) to the coolant. The coolant storage within the refinery is perfectly insulated, i.e. storing hot coolant won't heat the refinery directly (but may heat it indirectly if you don't use insulated pipes on the output).
< >
Showing 1-15 of 17 comments
Per page: 1530 50

Date Posted: Sep 20, 2019 @ 1:31am
Posts: 17