Oxygen Not Included

Oxygen Not Included

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Dingbat Oct 15, 2019 @ 9:15pm
The Visibility System
So I'm finally building in space. After learning some life lessons from meteor showers, I have a telescope, meteor scanner and bunker tiles with 2 bunker doors providing enough coverage to protect the vitals.

But now this leads into my question: How do I optimize visibility while at the same time providing ample safety for my devices? I still don't quite understand this mechanic and I was hoping to get a bit more than 17% effectiveness out of the scanner.
Last edited by Dingbat; Oct 15, 2019 @ 9:16pm
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Fireborn Oct 15, 2019 @ 10:06pm 
17% overall effectiveness is the max for a single scanner. 6 of them provide 100% and detection at exactly 200s warning for the next strike.
There're several ways to ensure they're cleared after each strike season, the most direct is using the mining lasers... But they need something to keep them cool. And need to be shielded from the direct impact.
I'm a bit obsessive with keeping my base at a room size of 16x4, but this works out to 4 bunker doors, with five bunker tiles between each set of four. (which I use to let dupes up ontop of the doors.)

Combining this with a filter and not switch dialed into either 45s (powered doors) or 150s before the detection window will give the doors enough time to close when the detection happens. (Will 6 scannersat 100% grid efficiency, that's a filter delay of ~155s or ~50s.)

Their detection effect area is a cone starting from the bottom left tile of the scanner, and widening in both directions as it goes up. Any tiles in the way that aren't open doors will block them. Also, a lot of machines (including other scanners) within 14 tiles of the scanner will lower its efficacy as well.

An alternative method I've seen but not used is to have the bunker doors, with powered Airlock doors under them to mulch the accumulated regolith.

There's a similar headache with the Telescope, even using steel, it will hit overheat within a second of touching a regolith tile. Though, the wiki says that while glass obscures it's view, airflow and mesh tiles do not. Though, it isn't anything I've tested.
Hedning Oct 16, 2019 @ 2:15am 
This is enough visibility for meteors: https://i.imgur.com/LA7vaUk.png
Notice how you need 2.
Not in the picture is a system to clear the regolith. This is needed and there's seveal ways to do it. Intended way is using robo miners. Mesh and airflow tiles can be built freely above the scanners without lowering visibility. Use them to provide the scaffolding for robo miners.

Cooling can be done in 3 main ways:
-By the regolith if your miners are made from niobium or thermium.
-A drop of liquid on an airflow tile in front of a drywall or tempshift plate can transfer heat from the miner to a pipe.
-Puffing waste co2 on them.
-Building them out of thermium they will take a long time to reach their overheat temperature, so you could have no cooling and just manually deconstruct and construct them every 100 cycles or so.
Be aware that gas and liquid can block some view.

This is enough visibility for the telescope: https://i.imgur.com/33NP2Nm.png
Notice that even though the bunker tiles don't continue on the right just above the telescope they could because there is no visibility there anyway because of the main bunker roof above
Last edited by Hedning; Oct 16, 2019 @ 2:22am
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Date Posted: Oct 15, 2019 @ 9:15pm
Posts: 2