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This should be a picture of a corner waterlock. If you can see it, the high density carbon dioxide can not pass because of the corner water tile (39.4 g), allowing the lower chamber to be pure chlorine. I was hoping to use this to allow for a chlorine clean room in my base, but it appears unstable. If you build it in the other direction (right to left) it appears to just let air in, but if you build it left to right, the water sometimes vanishes.
If the kinks could be worked out, it could allow for a clean storage room without the duplicants getting the sopping wet debuff.
I think the issue revolves around the duplicants exhaling displacing or replacing the water, but I don't know how to test it. Any ideas?