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have a puft cage and direct excess polluted oxygen to it, these blobs can devour metric tonnes of gas in few cycles. have a hydrogen generator at the top of your base to drink up the hydrogen buildup, and all you're left with is a balanced proper oxygen production
it's reasonably effective.
Wheezeworts can also be used to create low pressure areas, as they draw in gas at the bottom of the plant and expel it at the top, and they can't "overpressure". So you can get creative and create a chamber with wheezeworts that draw gas out of it and expel it above, and then put your exhaust vent in that room.
Finally, there is also a possible "bug" that you could take advantage of. If your gas vent is built in a tile that has less than 1800 grams of liquid in it, it will not register as overpressured even if surrounding tiles have massive amounts of pressure. Build a flat surface a couple of tiles long, but blocker tiles on each end, and pump a few hundred grams of water into it. Build the vent there, right in the water tile, and you can dump unlimited gas with no regards to pressure. This may be an unintended interaction by the devs, but it takes advantage of the fact that only one "element" can occupy a tile at any one time and the vents do not discriminate between liquid or gas pressure when they read the outlet pressure.
is it like creating your own "void"?
Now if I only had sand.
create steam from polluted water using the tepidizer. for some reason, it randomly spawns sand blocks. :)