Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
But it's still early in development. Expect eventual additions and changes that throw the current balance of play out the window.
The hydrogen generator in-game is pretty kickass actually as it does not require O2 like traditional generator . Real generator are on earth surrounded by oxygen and make combustion between hydrogen and oxygen wich output water and energy (2H2+O2=2H2O+e). The electrolyser is the reverse of that.
Even when viewed from a oxygen point of view from current space technology you do loose water. You burn power to ensure that you save as much as possible of course in space.
The discussion should probably center on how you would balance the system if you implemented these changes you want, and how you would maintain challange.
ideal case for electrolysis is having the whole main separator tank/buffer tank/filters frickin everywhere kind of setup, and that takes time... just try to use the algae deoxydiser before you get there and have a couple algae terrariums to scrub the absolute worst of CO2
also, is that just my impression, or do the terrariums completely bug out when in lots of CO2 and consume like 3kg/s of it?
I don't like the CO2 washer as they just remove CO2 and water to give you contaminated water which is a bad deal imo.
While it just removed CO2 it just does that and ultimately with the water purifier, it just costs sand. No water at all but more importantly... large bodies of contaminated water produce contaminated oxygen, at which I rate? Beats me but one either has to choose between highly inefficient Terrariums (high water cost) or flooding yer mealwood proudction with that.
But well, with the upcoming update (wednesday, voluntary test week, next wednesday, anticipated "release") water might not be a problem anymore. Technically I suppose my gas cloud which gave me 6.000kg of liquid propane could get me other actually useful gas (steam) but to see that I have to survice maybe a tad longer.
I'll switch to catalysers/scrubbers when I'm out of slime, not before.
The scrubber does not consume water, it only needs water purification. Which either delegates the limiting factor to sand; or removes it if you got a distillery going.
A terrarium gives you 0.1333 O2 per H2O, an electrolyzer 0.88. That's not really "giving back" anything, it's just wasting water.
You better have everything set up and working in advance then. That's basically the one longterm use for algae based stuff, as a quick, easy and temporary backup.
guess eventually I'll have to rewire the pipes to cool oxygen for plant food instead -_-
or just wait for next patch's rebalance xD
yea I just learn that the hard way in my first play through.