Oxygen Not Included

Oxygen Not Included

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Spacey Feb 22, 2017 @ 8:29pm
Gas pumping and pressure? Hydrogen generator?
How does pressure work, the vents say that they're overpressured, even when I tried different settings on a valve.

Also I tried to use a filter to pump out hydrogen, but I think almost no hydrogen gets pumped, just the rest.

If I wanna pump in hydrogen into a hydrogen generator, and I pump in mixed gases, what happens with everything besides the hydrogen? Does it disappear or just poof out next to the hydrogen generator?
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Showing 1-8 of 8 comments
i_got_blisters Feb 22, 2017 @ 9:39pm 
I can't get the gas pump to work either. Tried various locations high and low, short and long, and it's just not working. Bug probably.
Tikigod Feb 23, 2017 @ 1:21am 
Check the areas you're trying to vent more gas into. If the atmosphere in that area is already at a high density (For example 1400g+) then just like the oxidiser it is not really going to work... there is finite workable capacity for gas within an area... you can't just continiously pump Oxygen into a room forever... something needs to be done with the existing content to make room for more.

Also different gases have different 'mass'. So Carbon Dioxide is lighter than Oxygen, and Oxygen is lighter than Hydrogen. Inside your base this will actually impact where in a room a particular gas is more likely to be found which is important for placing your pumps.

Edit
On a side note it's also important for deciding where to place your oxygen generation and also how to plan your air circulation within your base. Just producing Oxygen in every room across your base isn't going to work long term after all.

So having say the bulk of your Oxygen generation and filtration in the lower parts of your base and then using controlled placement of ventalated tiles will see Oxygen raise up through the base naturally displacing existing carbon dioxide down toward the bottom of your base where it can be 'scrubbed'.
/Edit

If you want to pump out carbon dioxide from a room that also has a decent amount of oxygen, it makes no sense to have a pump that is near the ceiling of the room, as all your carbon dioxide is going to being displaced close to the ground by the oyxgen present, so your pump will end up just grabbing Oxygen, and more Oxygen, and more Oxygen and never really touching the carbon dioxide.

Equally if you want to pump Hydrogen out of a room that has other gases present in the local atmosphere as well, having the pump on the ground will not achieve what you're after as the Hydrogen will raise to the top of the room and displace all other gases below it which is what your pump will ultimately end up picking up.
Last edited by Tikigod; Feb 23, 2017 @ 1:29am
Spacey Feb 23, 2017 @ 1:41am 
Here I made a large room for my electrolyzer, the hydrogen floats up into the top area and when it is full of hydrogen I turn on the hydrogen generator to consume it. And then I have an airpump at the bottom of the room pumping oxygen into my living area :)

http://imgur.com/a/UYqJd
Ric Feb 23, 2017 @ 2:10am 
Originally posted by Tikigod:
Also different gases have different 'mass'. So Carbon Dioxide is lighter than Oxygen, and Oxygen is lighter than Hydrogen. Inside your base this will actually impact where in a room a particular gas is more likely to be found which is important for placing your pumps.


Just a quick comment, this should be the other war around. Lightest to heaviest:
Hydrogen > Oxygen > Carbon Dioxide. :)
Spacey Feb 23, 2017 @ 2:11am 
Yeah, what ric said :)
Tikigod Feb 23, 2017 @ 2:14am 
Originally posted by Ric666:
Originally posted by Tikigod:
Also different gases have different 'mass'. So Carbon Dioxide is lighter than Oxygen, and Oxygen is lighter than Hydrogen. Inside your base this will actually impact where in a room a particular gas is more likely to be found which is important for placing your pumps.


Just a quick comment, this should be the other war around. Lightest to heaviest:
Hydrogen > Oxygen > Carbon Dioxide. :)

Simply translating game behaviour into easiest terms that relay it regardless to actual accuracy in RL. :p

Carbon Dioxide in-game gets displaced downwards by Oxygen, and Oxygen gets displaced downwards by Hydrogen. So the easiest way to relay that behaviour is to explain it as one being 'heavier' than the other it could be more accurately explained but to do so would likely then leave someone getting the wrong end of the stick.
Last edited by Tikigod; Feb 23, 2017 @ 2:16am
Ric Feb 23, 2017 @ 3:06am 
Originally posted by Tikigod:
Simply translating game behaviour into easiest terms that relay it regardless to actual accuracy in RL. :p

Carbon Dioxide in-game gets displaced downwards by Oxygen, and Oxygen gets displaced downwards by Hydrogen. So the easiest way to relay that behaviour is to explain it as one being 'heavier' than the other it could be more accurately explained but to do so would likely then leave someone getting the wrong end of the stick.

Tbh that sounds more confusing. To me it's way more logical that highest is lightest, lowest is heaviest. Anyway, not a big deal. :)
BananaDealer Feb 23, 2017 @ 7:52am 
Originally posted by Tikigod:
Originally posted by Ric666:


Just a quick comment, this should be the other war around. Lightest to heaviest:
Hydrogen > Oxygen > Carbon Dioxide. :)

Simply translating game behaviour into easiest terms that relay it regardless to actual accuracy in RL. :p

Carbon Dioxide in-game gets displaced downwards by Oxygen, and Oxygen gets displaced downwards by Hydrogen. So the easiest way to relay that behaviour is to explain it as one being 'heavier' than the other it could be more accurately explained but to do so would likely then leave someone getting the wrong end of the stick.

"Displaced downwards" would mean it's heavier, not lighter.

Anywho, here's my recommendations:
It's a good idea to make large storage rooms for your unused gases (and liquids). Since Hydrogen is lighter than Oxygen, I'd recommend placing its' "tank" someplace higher than your base. Even if you're pumping it, the higher altitude lets the gas move there on its' own, opening more space for Oxygen. Similarly, direct CO2 build-up to a tank on the lower levels of your base.

It's good practice to have a block or two of gas-permeable tiles between levels, preferably in each room, on the ceiling. That way Oxygen and other gases will have an easier time spreading around your base, rather than needing to navigate around. Similarly, CO2 will travel down, freeing space for more Oxygen. Using normal pneumatic doors is also a good idea when you don't need airlocks.

You don't need a lot of Algae-using oxygen synthesisers (forgot the actual name) early game. They use a lot of Algae and are a constant drain on your, at the time limited, power supply. Two or three should cover about 4, maximum 5 dupes, which is a good number to grow the size of your base. I'd recommend keeping to at most 5 dupes for a while, to limit your Oxygen and food drain.

I recommend moving off Algae-based Oxygen production when you can afford it and definitely after you get to around 5-6 dupes, since it's better used in Terrariums to recycle CO2 back to Oxygen and the basic ones won't be able to keep up with demand.
It's a good idea to use Terrariums when you're opening areas with high CO2 levels. Even if you're producing enough Oxygen to cover the area, the CO2 has to go somewhere and Terrariums will let you recycle it, rather than trying to replace it or have it move around your base, potentially causing problems.
Since you probably won't have enough electricity to run all your Oxygen synthesisers through the night and I've observed that sleeping dupes produce a lot of CO2, Terrariums also come handy in your living quarters, countering the CO2 build-up from your sleeping dupes and keeping your Oxygen levels topped off at night.
Terrariums are also handy in small, closed-off rooms that don't constantly have dupes inside, such as liquid storage tanks. With a Terrarium inside, there'll be a constant presence of at least some Oxygen, usually enough to keep them from needing to hold their breath and popping in and out of the room when they're servicing it.

Deodorizers are useful in areas with contaminated Oxygen, like near lavatories or out houses. They clean the air around them, making sure your toilets aren't filled with disease. Keep in mind that contaminated dirt (aka - poop) produces contaminated Oxygen regardless of where it is, even if it's stored in a container. It's a good idea to have a compactor in your toilet set to only collect contaminated dirt, to avoid spreading it all over your base.


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Date Posted: Feb 22, 2017 @ 8:29pm
Posts: 8