Oxygen Not Included

Oxygen Not Included

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Polluted Oxygen OP?
So polluted oxygen it is breathable, but even though it is infested with disease it makes your duplicants sick and the duplicants around that person stressed, and then they throw up, and then you have infinite water and infinite oxygen! Two major needs of your colony were just solved.
Last edited by cyboogie king; Apr 22, 2017 @ 7:14pm
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Showing 1-15 of 24 comments
AquaX Apr 22, 2017 @ 7:27pm 
Nah. Geyser does a better job w/o risking destructive dupes.
Itsuki-kun Apr 22, 2017 @ 7:35pm 
yeah, polluted oxygen is OP, at least until it run out (for very long time ofc), i've already about 800+ cycle but still have many slime not dig out and still have tons of polluted oxy around
Strife Apr 22, 2017 @ 9:36pm 
I had a colony for a while that lived in nothing but polluted oxygen and used vomit for everything. Had to make sure though that i took ONLY vomitors. Some dupes just break all your stuff when they get stressed like f-ing a-holes >.> ...i'm not salty....
Itsuki-kun Apr 22, 2017 @ 9:40pm 
Originally posted by Strife:
I had a colony for a while that lived in nothing but polluted oxygen and used vomit for everything. Had to make sure though that i took ONLY vomitors. Some dupes just break all your stuff when they get stressed like f-ing a-holes >.> ...i'm not salty....

lel

i have high decor point on vital spot, like near plant, and living quarter, other than that area no decor at all, this will help reduce stress due lack of decor, and if not doing any exploration, you will almost never got any stress
sgargoyle Apr 25, 2017 @ 12:56pm 
after the slime runs out having pools of contaminated water will still work as long as there is polluted or clean 02 present to act as a catalyst
Itsuki-kun Apr 25, 2017 @ 7:40pm 
with geyser added, now player can go and comletely explore all the map if want to, since when poluted O2 run out water is not
Hexxus Apr 25, 2017 @ 10:55pm 
That is how people use to play. They would select only vomiters, remove toilets and keep them at 100% stress. Then they'd use the vomit and bodily waste as a water source. A horrifying way to live if you think about it! Currently, we can see dupes becoming sick with different sicknesses that do not currently do much to inhibit the player. We also have an apothecary's pills which are rather unnecessary.

Considering how the majority of players use to play (aka: vomit drinkers), and the under developed stages of the diseases/apothecary stations; I predict that sicknesses will hold a greater penalty in the future. Giving players a reason to strive for and value clean oxygen/water.
Last edited by Hexxus; Apr 25, 2017 @ 10:56pm
Pablo Apr 25, 2017 @ 11:49pm 
RIVETING!!!! ABSOLUTELY DISGUSTING!
AquaX Apr 26, 2017 @ 12:51am 
Well disease now can kill u if ur stress is too high. The medicine can speed up diarrhea if u r bad at farming or speed up disease cure time if you u are bad at stress management. Heatstroke and hypothermia req healing chamber and trench stench makes a fake loud sleeper effect while also pump out polluted o2 I think. Spores can kill if stress isn't manage.

They should make disease effect divide the stats instead of minus it. -5 means crap when your dupe is lvl 100+. Also increase the cycle time to heal from so those pills have value. 3 cycles is too quick. Make it last 50 or 30 cycles depending on what kind.
Last edited by AquaX; Apr 26, 2017 @ 12:55am
Hexxus Apr 26, 2017 @ 3:56am 
Originally posted by AquaX:
Well disease now can kill u if ur stress is too high. The medicine can speed up diarrhea if u r bad at farming or speed up disease cure time if you u are bad at stress management. Heatstroke and hypothermia req healing chamber and trench stench makes a fake loud sleeper effect while also pump out polluted o2 I think. Spores can kill if stress isn't manage.

They should make disease effect divide the stats instead of minus it. -5 means crap when your dupe is lvl 100+. Also increase the cycle time to heal from so those pills have value. 3 cycles is too quick. Make it last 50 or 30 cycles depending on what kind.

At what stress level do diseases kill? My dupes haven't had stress over 10% in 500 cycles, so I don't know, and I'd like to be safe in case the worse happens.

I find diarrhea not scary. I mean, between cycle 10 and 150 my dupes ate mush bars and only one got diarrhea... and he just used the readily available toilets more. Not something that really needed a pill in my humble opinion. Also, it seems that all the negative effects from all diseases is ultimately: lowers stress. I'd rather place a dupe on a massage table for a few minutes, rather than pump out Placebo pills for a +1.0% heal speed, for a disease that will only last 3 cycles. As long as your stress is managed, these diseases seem almost irrelevant to me. Which makes the apothecary a lovely colony ornament.

Like I said, I wouldn't be surprised if a future update includes a boost to the apothecary and diseases (or further consequences for indulging polluted oxygen/water).
CoolNitro Apr 26, 2017 @ 5:12am 
Originally posted by AquaX:
Well disease now can kill u if ur stress is too high.

This claim is false, I have a 200 cycle colony with zero decor, zero medical, zero stress relief, all vomiters with 100% stress at all times and the only thing that killed anyone was either lack of food or air due to being trapped without me noticing. Disease comes and goes after a few cycles with no effect on dups currently bar stress and stress its self has no effect bar causing more stress and possible sickness to other dups due to stepping in polluted water. Stress and sickness are non issues and can be completely ignored in the current build of the game as long as you never take destructive dups and build around the idea that everyone will be vomiting often.

A side note to the old meta of making use of Polluted water for any form of sustainablity, aside from gysers which destroy that meta anyways dups don't produce any where near as much Polluted water as they used to, so little in fact that from vomit and the odd pee collecting at the bottom of my base I have a 3x3 tank that I clean out every 50 cycles or so.


Originally posted by Waffle Stomper:
A horrifying way to live if you think about it

You do realize that all the water you have ever drank was once contaminated with either human or animal waste.
Last edited by CoolNitro; Apr 26, 2017 @ 5:23am
Hexxus Apr 26, 2017 @ 6:07am 
Originally posted by CoolNitro:

Originally posted by Waffle Stomper:
A horrifying way to live if you think about it

You do realize that all the water you have ever drank was once contaminated with either human or animal waste.

Are you insinuating that I believe that all water is perfect, clean and has never been dirty; or are you asking me specifically if I know that bodily waste has touched every bit of water?

I do realize that most, if not all water, has been contaminated at some point in its existence. I have not personally kept track of every single molecule of water since the existence of time to say this for certain, but we can all assume this to be true. However, despite your almost insulting comment, I stand by my statement. Water that has been contaminated, cleansed (via years of natural agents or via human intervention) and ingested is a much different story than a group of people vomiting/peeing on the floor, mopping that up and and throwing it in a mush bar to eat within the same day. Also, on top of that suck salad, add the bacon bits of your entire home is slathered in the sloppy, musky waste that is pasted along the floors and possibly walls, and everyone you know and rely on is stressed to the point that they are either destroying your surroundings, or cannot physically hold in the contents of their stomach. All happily taking dumps on the floor because there is no toilet in the small, dug out mine shafts that they call a home.

So yes. I'm well aware of that 3rd grade fact you presented, however, I stand by my statement. It's a horrifying way to live. One situation is much worse than the other. Which is why I'm sure it is more common and acceptable to drink a glass of water than one's own urine and fecal juice.

Cheers!
Last edited by Hexxus; Apr 26, 2017 @ 6:15am
Senf Apr 26, 2017 @ 7:55am 
What if I have lots of clean Oxygen though and like to get rid of it? I don't want to build tanks in addition to the chlorine tanks :(
sgargoyle Apr 26, 2017 @ 7:58am 
there is no way other than the void to actually get rid of it other than usage or liquification/freezing
Part of resource managment is not over producing as you can see there are problems with too much as there are problems with too little
AquaX Apr 26, 2017 @ 8:37am 
During one of my previous bases. My highest stress 70pct dupe contracted spores and died 2 cycles later. I didn't know and forced my dupes to make pills and downgrade his stress since he kept dying at that specific time. Took me 4 tries to get it low fast enough that he survived.

Note u get spores and trench stench from breathing polluted o2 for too long.
Last edited by AquaX; Apr 26, 2017 @ 8:39am
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Date Posted: Apr 22, 2017 @ 7:14pm
Posts: 24