Oxygen Not Included

Oxygen Not Included

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Biome Temperatures
I've read conflicting information on this.

I've read that biomes don't have natural temperatures, it's all just set at default and over time the heat energy will attempt to spread and thaw out colder biomes, meaning the only way to vent energy and cool things are Wheezewort.

I've also read that biomes DO have natural temperatures and will drain/add heat energy to the surrounding environment.

The second seems more likely - otherwise the whole map would eventually freeze or flood with heat. Does anyone know for certain?
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Showing 1-15 of 16 comments
Jake Jun 5, 2017 @ 12:58pm 
I made some experiments - create a small pocket of oxygen inside abbysalite rock in ice biome, and turn on superspeed. After some cycles temperature not change.

So, as for now, looks like biomes do not have natural temperature.
AquaX Jun 5, 2017 @ 1:42pm 
The biomes have a starting temp but are easily influence by any interference from the player. They kinda have an average temp but easily destroyed.
Butts McGee Jun 5, 2017 @ 2:46pm 
Yikes, that's scary. It sounds like the only way to dump heat at the moment is Wheezewort. Which cannot possibly keep up with our base's heat production.

Eventually the whole map will flood and cook with heat if you play long enough.
AquaX Jun 5, 2017 @ 3:41pm 
No you can dump heat into the ice biome but only in small amts. The temp in ice tends to hang at -20 -30c after cracking it from dupe interaction. Water inside ice only hovers .1c to - .1c. So if u want to dumb heat, it has to be somewhere inside the biome where there there are very little dupe movements.
Elevrai Jun 5, 2017 @ 3:54pm 
Ice biomes are easily wrecked but it's not instant. Dumping something like 4 tiles of geyser water was enough to break it in my case (the ice plant crop went toasty).
Butts McGee Jun 5, 2017 @ 4:06pm 
Ice definitely melts, even without dupes present. I've noticed heat bleeding into the biome from neighbors.

And yes, since the biomes don't provide a natural heatsink, the ice will all eventually melt. When that happens, you're boned.

Essentially the whole map will slowly heat up - geysers outputting more heat than wheezewort can absorb. A blocked geyser due to pressure still exudes heat, too.

Granted, we're talking about THOUSANDS of cycles here, so it's not really a big deal. But it still means every base is doomed to die from natural "Space Climate Change", and your dupes are only accelerating that doomsday with every watt of heat they release.

Jesus Christ, it's like reverse entropy.
AquaX Jun 5, 2017 @ 6:16pm 
Ice melts easy so once u invade an ice biome, u excavate the ice asap. Reg ice tends to be no prob since it takes a while to melt. Polluted ice on the other hand needs to be cleared out fast.
Drake Jun 5, 2017 @ 10:22pm 
Well that's an oversight on the dev's part.
PhailRaptor Jun 5, 2017 @ 10:34pm 
Originally posted by ♥♥♥♥♥♥♥:
Granted, we're talking about THOUSANDS of cycles here, so it's not really a big deal. But it still means every base is doomed to die from natural "Space Climate Change", and your dupes are only accelerating that doomsday with every watt of heat they release.

Wouldn't it be possible to manipulate Voids and the heat transfer mehcanics to concentrate heat into gasses, and vent those hot gasses into the Void?
Butts McGee Jun 5, 2017 @ 10:36pm 
Originally posted by PhailRaptor:
Originally posted by ♥♥♥♥♥♥♥:
Granted, we're talking about THOUSANDS of cycles here, so it's not really a big deal. But it still means every base is doomed to die from natural "Space Climate Change", and your dupes are only accelerating that doomsday with every watt of heat they release.

Wouldn't it be possible to manipulate Voids and the heat transfer mehcanics to concentrate heat into gasses, and vent those hot gasses into the Void?

That could work - wheezewort might be able to keep up with base's heat output reasonably assuming you can capture most of the heat escaping the geysers.
Jake Jun 6, 2017 @ 1:51am 
Originally posted by PhailRaptor:
Wouldn't it be possible to manipulate Voids and the heat transfer mehcanics to concentrate heat into gasses, and vent those hot gasses into the Void?
I don`t think this possible.

(I am not really sure with calculation, but)
Steam geyser produce 33300g of steam (water at 100C or 373K) and 60000g of water (at 97C or 370K) every 150 sec. Water heat capacity is 4.179 (J/g)/K.
Steam energy (J) = 4.179*33300*373=51906941
Water energy (J) = 4.179*60000*370=92773800
Total incoming energy = 144680741 J

Let`s say we got insulated room filled with 100000g of Oxygen (Heat capacity 1,005 (J/g)/K) and somehow instantly (in reality it takes some time because of Thermal Conductivity) transfer all energy to it.
K = 144680741/(4.179*100000) = 346.2
So, temperature of oxygen can instantly increase from 0 to 346C.

This method requires a way to produce, heat and dump huge amount of oxygen, just to compensate influence of one steam geyser.
Butts McGee Jun 6, 2017 @ 1:56am 
Yeesh, so yeah. Right now without simulating the heat just radiating out into space through the 4th wall, we're doomed to eventually fry in our maps.

I knew by a couple hundred days everything looked warmer but I couldn't account for all that heat from my power generation. The whole map had already heated a few C, ice biomes we're beginning to melt near by base.

Hope the next update adds that magical heat sink. In theory, if your dupes do nothing the whole rock should go cold except for a few hot spots near geysers which radiate warmth.

Then the long term challenge becomes not freezing to death - geysers become beautiful sources of heat you desperately pump around the map.

EDIT: oh man that means instead of just trying to cool your battery farms, you're also trying to scavenge that extra heat. Gee, suddenly the space heater seems useful.
Last edited by Butts McGee; Jun 6, 2017 @ 1:58am
Jake Jun 6, 2017 @ 2:21am 
Actually this current state about temperature looks very suspicious.

There is too much “thigs” that produce heat, like most structures and geysers, and the bottom of map is filled with magma which is 1800C.
Not to mention some not yet implement power generators that will work on Radium and Propane.

This is only my guessing, but I think I future we get season challenges like in Don`t Starve.
At least there must be Winter, when everything freeze.
Butts McGee Jun 6, 2017 @ 2:58am 
I hope there's no seasons. I like the idea of the environment being 100% under the player's control, provided they can hobble together a machine to do it.
Jake Jun 6, 2017 @ 4:45am 
Originally posted by ♥♥♥♥♥♥♥:
I hope there's no seasons. I like the idea of the environment being 100% under the player's control, provided they can hobble together a machine to do it.
But in that case game became boring, don't you think?
Klei already done such things in Don`t Starve – Hound Waves, Seasons, Spider Queens, Bosses. It`s working very well, why not using it again?
Surviving game not only about resource management, more hazards you meet more interesting it became.

On example, possibility of rising dead duplicants as radioactive zombies looks very nice.
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Date Posted: Jun 5, 2017 @ 8:02am
Posts: 16