Hand of Fate 2
Onefatcow Nov 30, 2024 @ 7:24pm
Careful about taking 'Tavern Wager' Challenge in endless mode
Many, many adventures into endless mode I made the mistake of taking this challenge (restricting weapons for the current adventure). I've come to find out that (if unclear conditions are met) it will softlock the game. On completing the challenge your game bugs out and will not give you the rewards. Restarting the game does not fix it.

Luckily I have 'Kubarak's Blessing' which allows the challenge to be discarded, but then I don't get back any weapons. Going to have to try anyway because I'm at 22k points and was aiming for the 25k achievement. Do not repeat my mistake!
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Showing 1-9 of 9 comments
Cheeseness  [developer] Nov 30, 2024 @ 7:38pm 
Hi! Sorry to hear you've experienced a bug.

If you happen to have a log from a play session where this has happened, I'd be interested to see it (logs are overwritten each time the game is started - instructions on where to find them are in the FAQ thread).

Just to make sure I understand correctly, are you saying that Tavern Wager doesn't give you rewards, but the game continues, or are you saying that the entire game softlocks when Tavern Wager should give you rewards?
Onefatcow Nov 30, 2024 @ 8:44pm 
No problem. Love the game and it's much more stable than it was at launch. Sorry, I went ahead and used Kubarak's Blessing so I don't have the logs.

After beating the adventure boss, I would receive the rewards for that. Then, when Tavern Wager should start the game would effectively just pause. No text from the encounter would display. Some cards would be stacked up on the right side of the screen, for me the 'Humble Spirit' Blessing was visible each time. This exact same sequence happened 3 times, no variation. The game didn't crash and I could use the escape menu perfectly fine, but I couldn't advance.

I had somewhere in the neighborhood of 15-20 weapons that needed to be returned, I'd hazard a guess that could be the cause.
Cheeseness  [developer] Nov 30, 2024 @ 8:59pm 
No worries! I'll put it on my list of things to look into if we end up doing another patch.

In endless, there's some encounter logic that can take a while to resolve (eg: if you're hoarding a ton of equipment, shops can take upward of a minute to show the sell menu). Do you recall how long you'd left it before bailing?
Onefatcow Nov 30, 2024 @ 9:10pm 
I believe I left it running in the background while looking up the issue but I can't say 100%. I feel confident saying it was at least sitting for a couple of minutes.
Cheeseness  [developer] Nov 30, 2024 @ 10:52pm 
Thanks! Sorry again that you've experienced that bug.
Onefatcow Dec 1, 2024 @ 1:14am 
Originally posted by Cheeseness:
Thanks! Sorry again that you've experienced that bug.
No worries, worked through it and got past the 25k mark, which was my goal.
Cheeseness  [developer] Dec 1, 2024 @ 1:16am 
Congrats \o/
I am just now experiencing this bug too. At 22k out of the 25k points no less. Looking online this bug has been here for quite a few years, and seems to be connected to Blood Crescent.
Is there any way i can edit the save or something to get my save back, or would I be forced to start a new one?
Here is the log: https://pastebin.com/6FvcgHUL
The problem is probably near the line
"The referenced script on this Behaviour (Game Object 'Objective 0') is missing!"
or something.
Cheeseness  [developer] Feb 18 @ 2:43pm 
Originally posted by Drahcir0:
I am just now experiencing this bug too. At 22k out of the 25k points no less. Looking online this bug has been here for quite a few years, and seems to be connected to Blood Crescent.
Is there any way i can edit the save or something to get my save back, or would I be forced to start a new one?
Here is the log: https://pastebin.com/6FvcgHUL
The problem is probably near the line
"The referenced script on this Behaviour (Game Object 'Objective 0') is missing!"
or something.
Hi! Sorry that you've encountered this bug, and sorry for the slow response.

Unfortunately, there isn't anything there that directly indicates the problem (missing script warnings are present in all HoF2 log files), but it does help narrow things down.

As I said previously, the stars ever align to allow us to do a patch that addresses this kind of issue, I'll be looking into it, and the information you and others have provided is very much appreciated.

Sadly, I don't have a way to recover saves that have gotten stuck in this state.
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