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So Im not sure if what im reading is implying that I need to download Unity and use a plugin provided through steam, or if you have made a editor that uses the unity engine that we can download and use.
Could you elaborate a tiny bit for me?
Because if it's just a small little download I'd be all for trying it out a bit.
I have a lot of ideas for game stories, as a passionate Game Master. But I'm not confident with creating more than cards with text...
I can see it infront of me now.
Uh..well.. you see... uhh. Excuse me for a moment, of course.
Encounter ends and a new card spawns in.
It's a brimstone card. GOOD LORD what is happening in there. Shuffle comes up with 4 huge failures and if you chose all the right lies beforehand you get a blessing called excesive lying that adds one huge success to a card shuffle.
Also, will the tutorials/documentation allow someone without any Unity experience to follow along? I'm no stranger to programming, just not specifically with Unity.
Anything relating to combat is a no-go at the moment, including customizing enemies. You'll be able to draw from the decks the way the game does, and specify which enemies you want in an encounter (ensuring you get an ogre or a general, for instance), but you won't be able to make your own ogre/general with a unique name and a showcase. Yet. That's something we could look at in future, but it's not in at the moment.
Otherwise, making your own silver/gold win conditions, using your own card artwork and writing custom text for challenge tips - these are all easily achievable and explained in our tutorials.
So it is globaly a Quest maker ?