Judgment: Apocalypse Survival Simulation

Judgment: Apocalypse Survival Simulation

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Floetz Jun 22, 2018 @ 2:33pm
Multiplayer?
Hey, I just found this little game and I think I was looking for this kind of game for a while.

Unfortunately it seems to not have a multiplayer mode? Was there any update if there is a plan by the developers to release one at some point?

Sorry if this was asked or answered, but I didn't find anything in the threads so far
Last edited by Floetz; Jun 22, 2018 @ 2:39pm
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Showing 1-6 of 6 comments
Lord Soddy Jun 22, 2018 @ 2:54pm 
I asked the same a time back and they said it is not planned as multiplayer, which is a shame though...
Floetz Jun 22, 2018 @ 2:59pm 
Too bad :( why are these kinds of games always sp only, I don’t get it (okay i do understand that a MP mode is expensive and not so easy to implement, but still very disappointing)
Suncrash  [developer] Jun 23, 2018 @ 11:06am 
Sorry to disappoint guys, but for a game to be MP it needs to be planned way ahead, otherwise both game design and software architecture do not match.

For example, changing speeds in MP and combat with pause are a problem, and the game was designed knowing players can pause/change speed, so just playing normal speed may be too boring in some parts, and too hard in others.

Lesson learned for our next game.
Last edited by Suncrash; Jun 23, 2018 @ 11:06am
Nerdy Dork Dec 30, 2019 @ 5:09am 
in star wars rebelion the speed is the one that choice the slowest
Shavanna Jan 1, 2020 @ 10:07am 
Even if this is a necroed topic: I'm happy, that its SP only. Most MP games are simply boring if you play them alone, as there need to be soooo many changes to make them working in MP. A good SP game is in my point of view always better then a MP game. It simply doenst work outside of MMO(RPG)S, Actiongames like egoshooters and competitive games like the cardcollecting games.
Oathbetrayer Feb 8, 2020 @ 8:05pm 
Make a sequel with real time-multiplayer -- as well as a single player mode.
FOOD IS IMPOSSIBLE, I have my entire team farming, auto crafting salads, auto crafting bread--0.6 food. No time to build or bother with weapons.
Player base raiding, with an option to toggle at server creation or you guys have a few of each hosted.
Animal animation.
Bigger base space.
Research tree a little less random, example: Red Devil and Vine Armor armor in base category? Demon and Angel stuff seems unorganized on the Occult and Buff trees.
A way to make random skills a little less painful to cycle through to get what you want.
No micro-transactions (maybe only cosmetic ones if ANY).
I would play it near endlessly.

The art style in this game is great, and the game makes me feel like a survivalist<3
Last edited by Oathbetrayer; Feb 8, 2020 @ 10:36pm
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Date Posted: Jun 22, 2018 @ 2:33pm
Posts: 6