DRAGON BALL XENOVERSE 2

DRAGON BALL XENOVERSE 2

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Pure Form: Is it Good?
So for all us Majin players one of the biggest questions isn't just why is the pure form just a static Kid Buu its also " is it any good " Well, i've deleted my Namek and started to fiddle around with the Pureform itself. So i'd like to take a few moments and discuss the form itself what it appears to do, and if its actually useful.

Purification
Effect: Statistically unknown, appears to boost offense, Drains Stamina for the duration. Does NOT prevent damage akin to Great Namek! Removes skill set for a static kid buu skill set.

Move Set: Unique Move set, which has an odd chargeable teleport kick, i honestly didn't see this land very often its really slow and not where that useful. While dashing, you roll into a ball and deal damage to anything that touches you. This is actually kind of useful! does ok damage and is a nice way to open people up to combos and follow ups if they aren't execting damage from your dash. Other then that pretty basic buu combos.

Move Set
1: Vanishing Ball: (ki blast)
2:Quick Sleep: fall asleep for a couple of seconds restoring around 3-5% of your hp bar
3: Max Charge(charges ki)
4:Pearl Flash (strike)
5:Super Vanishing Ball (ki Blast)
6: Teleport Vanishing Ball (ki Blast)

So the ultimate question becomes, even if we ignore the over all look being lazy, is the move any good? Well i can tell you compared to Kaioken and Great Namek its pretty poor transformation for a few reasons. I do not think damage wise it even comes CLOSE to being as high as SSJ or Great Namek, and move set's actual damage as a Ki blast focused character was at best ok, at worst actually LESS then my normal move set. I think that's a big problem with this move, when your built to do a specific set of attacks and combos suddenly losing that can be a straight up damage loss. I do think is a defense boost but its not enough to matter really,

All in all my impression was that this is probably not just worst asthetic transformation but also mechanically its kind of bad to. The gains don't justify the stamina drain, its asthetically kind of lazy, and while i get that Akira designed this, and i doubt it will ever get changed. Mechanically it feels really bad... like, i just lost all my damage and stamina bad. It just doesn't feel like i gained anything from this form, but lost everything.

Well the good news is Kaioken is looking super fun! and i can only hope Potential Unlocked is just as good, but its kind of depressing that the buu form was so poorly handled...

Disclaimer: These are my impressions after literally just a handful of hours with the game, and after testing great namek and loving it, and trying the Majin which i really like as a race. I can't say for sure with 100% clarity anything i said above is 100% true but it is my opinions after playing around with the pureform to some extent. Take everything above with a grain of salt.
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Showing 1-15 of 53 comments
Rager Oct 15, 2016 @ 9:33pm 
So how does Golden rate?
Originally posted by Rager:
So how does Golden rate?

i've not used it myself but based on what i've seen its on par with SSJ in fact the built in death beam seems to hit like a truck, and speed boost gives it an edge when doing long combo strings. I think its fine, ONLY issue i have with Golden form and SSJ is i feel like they are kind permanent while most other forms have some kind of limiter. As long as you can keep your ki charged you'll never lose SSJ or Golden in comparison... Pure form, and Great Namek only last about at a guess 15-30 seconds? Kaioken lasts awhile(but i've not got x20 so i dont know if the stamina drain is higher, i assume it is) but SSJ i've seen my friend have it running the entire 10-15 minute levels we do... and its boost is pretty significant.

So if i had one critque its that SSJ and Golden probably need to Drain stamina like other forms to balance them out. But that's just my opinion >,> not like i hate those dirty filthy monkeys or anything... *coughs* not me! nope!
Rager Oct 15, 2016 @ 9:42pm 
I bet so, I already plan on abusing the heck out of death beam with my combos. I was hoping it would not be worthless stam drain like buu form. Ugh I can't wait.
Last edited by Rager; Oct 15, 2016 @ 9:43pm
Ralen Oct 15, 2016 @ 9:44pm 
Originally posted by AzureTheGamerKobold:
So if i had one critque its that SSJ and Golden probably need to Drain stamina like other forms to balance them out. But that's just my opinion >,> not like i hate those dirty filthy monkeys or anything... *coughs* not me! nope!
Not likely to happen. That's how SSJ worked in DBXV1 and it was absolutely worthless. It actually makes sense that the transformations should be permanent based on how long Goku and company can maintain the transformations. The obvious downside to SSJ is the higher you go the less ki regenerates. When you are SSJ3 your ki does not regenerate at all. This forces the Saiyan to have to recharge their ki manually rather than getting it back passively like everybody else.

I'm not aware of what the downside to golden form is, if there is any.
GrandMajora Oct 15, 2016 @ 9:57pm 
The fact that it makes you into Kid Buu, I may have been able to forgive...

The fact it gives you a pre-set list of skills, however, is unacceptable.

Did they even consider for one moment, that these skills might clash with what your attribute build is designed for? It seems most of their skills are blast types. Okay, but what if you've made a strike based Majin?

The opposite as well as there seems to be a strike skill in there. What if you've made a blast type Majin and your strike skill is terrible?
Originally posted by Ralen Stargrazer:
Originally posted by AzureTheGamerKobold:
So if i had one critque its that SSJ and Golden probably need to Drain stamina like other forms to balance them out. But that's just my opinion >,> not like i hate those dirty filthy monkeys or anything... *coughs* not me! nope!
Not likely to happen. That's how SSJ worked in DBXV1 and it was absolutely worthless. It actually makes sense that the transformations should be permanent based on how long Goku and company can maintain the transformations. The obvious downside to SSJ is the higher you go the less ki regenerates. When you are SSJ3 your ki does not regenerate at all. This forces the Saiyan to have to recharge their ki manually rather than getting it back passively like everybody else.

I'm not aware of what the downside to golden form is, if there is any.

It drained Ki in the first game not stamina, most forms drain stamina even Goku explains in Super that SSGSS drains an enormous amount of stamina to maintain it. This is why he and Vegeta didn't use SSGSS in the god Tournament for ages, because it was pretty taxing and the same goes for SSJ, whole reason goku and gohan trained to STAY SSJ in cell saga was to lesson that strain to a point that it wasn't an issue. But it wasn't feesably possible to do it forever or for whatever reason they both abandoned it and we never saw that again.

I also doubt this will be changed, its simply my opinion, other forms in comparison are short lived while SSJ and Golden can be maintained for long peroids.
GrandMajora Oct 15, 2016 @ 10:04pm 
Originally posted by AzureTheGamerKobold:
Originally posted by Ralen Stargrazer:
Not likely to happen. That's how SSJ worked in DBXV1 and it was absolutely worthless. It actually makes sense that the transformations should be permanent based on how long Goku and company can maintain the transformations. The obvious downside to SSJ is the higher you go the less ki regenerates. When you are SSJ3 your ki does not regenerate at all. This forces the Saiyan to have to recharge their ki manually rather than getting it back passively like everybody else.

I'm not aware of what the downside to golden form is, if there is any.

It drained Ki in the first game not stamina, most forms drain stamina even Goku explains in Super that SSGSS drains an enormous amount of stamina to maintain it. This is why he and Vegeta didn't use SSGSS in the god Tournament for ages, because it was pretty taxing and the same goes for SSJ, whole reason goku and gohan trained to STAY SSJ in cell saga was to lesson that strain to a point that it wasn't an issue. But it wasn't feesably possible to do it forever or for whatever reason they both abandoned it and we never saw that again.

I also doubt this will be changed, its simply my opinion, other forms in comparison are short lived while SSJ and Golden can be maintained for long peroids.


Yeah, and that's weird because Super Saiyan and Golden Form are actual transformations. while the variations of Buu are supposed to exist as absorbtions, with Kid Buu being an expulsion of those absorbed victims. Hence the name Purification.

How the hell does returning to your natural form drain your stamina?
Last edited by GrandMajora; Oct 15, 2016 @ 10:04pm
AzureTheGamerKobold Oct 15, 2016 @ 10:09pm 
Originally posted by GrandMajora:
Originally posted by AzureTheGamerKobold:

It drained Ki in the first game not stamina, most forms drain stamina even Goku explains in Super that SSGSS drains an enormous amount of stamina to maintain it. This is why he and Vegeta didn't use SSGSS in the god Tournament for ages, because it was pretty taxing and the same goes for SSJ, whole reason goku and gohan trained to STAY SSJ in cell saga was to lesson that strain to a point that it wasn't an issue. But it wasn't feesably possible to do it forever or for whatever reason they both abandoned it and we never saw that again.

I also doubt this will be changed, its simply my opinion, other forms in comparison are short lived while SSJ and Golden can be maintained for long peroids.


Yeah, and that's weird because Super Saiyan and Golden Form are actual transformations. while the variations of Buu are supposed to exist as absorbtions, with Kid Buu being an expulsion of those absorbed victims. Hence the name Purification.

How the hell does returning to your natural form drain your stamina?

For Majin they are tapping into latent power of Majin Buu whom they came from, i suppose that's why isn't alot of information on the origin of the Pure Form, but from my time in DBO i can tell you the quests made the form out to be " bad " as in taboo. If i had to make a guess... they are giving into the " evil " nature of majin buu, in order to gain a power was lost to him (even though technically that power is gone as its now Uub). But i don't know the total in story mechanics ... but yea its stamina drain is actually WORSE then my Kaioken x3....
GrandMajora Oct 15, 2016 @ 10:46pm 
Originally posted by AzureTheGamerKobold:
Originally posted by GrandMajora:


For Majin they are tapping into latent power of Majin Buu whom they came from, i suppose that's why isn't alot of information on the origin of the Pure Form, but from my time in DBO i can tell you the quests made the form out to be " bad " as in taboo. If i had to make a guess... they are giving into the " evil " nature of majin buu, in order to gain a power was lost to him (even though technically that power is gone as its now Uub). But i don't know the total in story mechanics ... but yea its stamina drain is actually WORSE then my Kaioken x3....


Makes about as much sense as every human player being 5% Saiyan after a 200 year time skip with only 2 known Saiyans having taken up residence on earth to create hybrids.

That means in DBO lore, every earthling player was part of either Goku or Vegeta's family tree. And considering it was only 200 years, I'm inclined to believe they just went sex crazy and started screwing everything in sight.
Last edited by GrandMajora; Oct 15, 2016 @ 10:47pm
AzureTheGamerKobold Oct 15, 2016 @ 10:54pm 
Originally posted by GrandMajora:
Originally posted by AzureTheGamerKobold:

For Majin they are tapping into latent power of Majin Buu whom they came from, i suppose that's why isn't alot of information on the origin of the Pure Form, but from my time in DBO i can tell you the quests made the form out to be " bad " as in taboo. If i had to make a guess... they are giving into the " evil " nature of majin buu, in order to gain a power was lost to him (even though technically that power is gone as its now Uub). But i don't know the total in story mechanics ... but yea its stamina drain is actually WORSE then my Kaioken x3....


Makes about as much sense as every human player being 5% Saiyan after a 200 year time skip with only 2 known Saiyans having taken up residence on earth to create hybrids.

That means in DBO lore, every earthling player was part of either Goku or Vegeta's family tree. And considering it was only 200 years, I'm inclined to believe they just went sex crazy and started screwing everything in sight.

Considering how Majin race came about... i wouldn't put that past Akira Toriyama.... >,> i'm honestly shocked they put that whole bit into DBXV2...
ImHelping Oct 15, 2016 @ 11:11pm 
Giant Namek and Human's nimbus have their own preset moves list, but those at least still look like your own characters when you do it.

So really, Buu transform falls flat from everything hitting it from all sides. even if it has some decent moves.

You turn into kid buu temporarily... so it does not look unique.

You are given a preset moves list, but they are all kid buu moves anyone could get, so again, not unique. Nimbus and Giant Namek have preset moves, but those are all moves unique to said forms.

Is the damage boost worthwhile? Does it scale in any way? if you can barely tell then it's not super impressive.

One thing I will defend about it's moveset though, is they are a valid upgrade for newer players. Vanishing ball ults are always quite nice, for example. (I'm seriously trying to decide if I want to import super vanish ball, or teleport vanish ball because I like them both).

But most people upset about the (admitedly most lazy) kid buu moveset, are people who are importing their favorite top tier endgame Ults anyawys.

So instead of getting a drastic upgrade from gallick guns and Full Power Energy Blast volleys, you have people weeping that their imported pro tier DLC x 360 no scope Big Bang Kamehas were taken from them and now they "Only" have one of the ALMOST best ults in the game, rather than the literal best ults.
Last edited by ImHelping; Oct 15, 2016 @ 11:14pm
Iopetus Oct 15, 2016 @ 11:24pm 
Originally posted by ImHelping:
But most people upset about the (admitedly most lazy) kid buu moveset, are people who are importing their favorite top tier endgame Ults anyawys.
Or, you know, what was mentioned earlier about how it completely screws over Attack/Strike based builds because Kid Buu's move set is Ki Blast focused.

A transformation absolutely should not undermine your character's build and force you into a handicap. Especially when it's already imposing a heavy stamina drain.

Let's also not forget about the fact that Majins have a racial ability that increases their defense when their Stamina is full. So the transformation contradicts its own race's inherent ability.

No matter how you look at it, Purification was a terribly implemented form.
Last edited by Iopetus; Oct 15, 2016 @ 11:28pm
ImHelping Oct 15, 2016 @ 11:27pm 
Originally posted by Iopetus:
Originally posted by ImHelping:
But most people upset about the (admitedly most lazy) kid buu moveset, are people who are importing their favorite top tier endgame Ults anyawys.
Or, you know, what was mentioned earlier about how it completely screws over Attack/Strike based builds because Kid Buu's move set is Ki Blast focused. A transformation absolutely should not undermine your character's build and force you into a handicap.
Well, nimbus cloud is likely going to face that very same issue with it's emphasis on staff usage rather than ki explosions. But far less people bring that up when it comes to Nimbus cloud.

I'm hardly saying "We just copy/pasted kid buu" is a GOOD selection, just that most of the complaints I have heard about it seem more interested in their DPS than their creativity.

Sadly, regardless of my views on that particular aspect. That doesn't save Kid Buu from indeed being the most lackluster of the transformations.
Last edited by ImHelping; Oct 15, 2016 @ 11:31pm
AzureTheGamerKobold Oct 15, 2016 @ 11:33pm 
Originally posted by ImHelping:
Giant Namek and Human's nimbus have their own preset moves list, but those at least still look like your own characters when you do it.

So really, Buu transform falls flat from everything hitting it from all sides. even if it has some decent moves.

You turn into kid buu temporarily... so it does not look unique.

You are given a preset moves list, but they are all kid buu moves anyone could get, so again, not unique. Nimbus and Giant Namek have preset moves, but those are all moves unique to said forms.

Is the damage boost worthwhile? Does it scale in any way? if you can barely tell then it's not super impressive.

One thing I will defend about it's moveset though, is they are a valid upgrade for newer players. Vanishing ball ults are always quite nice, for example. (I'm seriously trying to decide if I want to import super vanish ball, or teleport vanish ball because I like them both).

But most people upset about the (admitedly most lazy) kid buu moveset, are people who are importing their favorite top tier endgame Ults anyawys.

So instead of getting a drastic upgrade from gallick guns and Full Power Energy Blast volleys, you have people weeping that their imported pro tier DLC x 360 no scope Big Bang Kamehas were taken from them and now they "Only" have one of the ALMOST best ults in the game, rather than the literal best ults.

As somone that uses both vanishing ball and super vanishing ball on my main in XV1 i can tell you they slapped a BIG fat nerf on both skills. They have MUCH lower accuracy and there damage wasn't even CLOSE to the 4x kamahamaha or giant storm. In terms of damage i was doing WAY more damage by spamming ki blast heavy(holding the attack in) and popping giant storm on the great apes. Super vanishingball at least(one that i used most) seems to miss alot more now and even when it hits it seems to have its damage output capped(alot of moves seem to now) and it wasn't nearly as high as giant storm. So any hopes that gaving those skills early on will be nice is offset by this seeming nerf.

That said sleep skill is kind of nice for between bouts if you took to much damage but aside from that the form was pretty crap.
Veya Oct 15, 2016 @ 11:42pm 
Originally posted by GrandMajora:
That means in DBO lore, every earthling player was part of either Goku or Vegeta's family tree. And considering it was only 200 years, I'm inclined to believe they just went sex crazy and started screwing everything in sight.
Wouldn't that just mean that every playable human is 5% Saiyan, not that the entire human race at large has that Saiyan DNA? it would certainly make it more beliaveable, plus, depending how society evolved in DBO, maybe having Saiyan DNA is extremelly prestigious, Saiyan-descendents would be swimming in puss, and women seeking artificial insemination would seek Saiyan-descendent donors since it would be a guarantee that their child would have greatly enhanced physical condition compared to a regular human, sure, in the real world, I would expect quite a bit of racism to crop around since people tend to suck like that, but if we are trying to be idealistic and ignore that sad realism, it could work.
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Date Posted: Oct 15, 2016 @ 9:27pm
Posts: 53