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i've not used it myself but based on what i've seen its on par with SSJ in fact the built in death beam seems to hit like a truck, and speed boost gives it an edge when doing long combo strings. I think its fine, ONLY issue i have with Golden form and SSJ is i feel like they are kind permanent while most other forms have some kind of limiter. As long as you can keep your ki charged you'll never lose SSJ or Golden in comparison... Pure form, and Great Namek only last about at a guess 15-30 seconds? Kaioken lasts awhile(but i've not got x20 so i dont know if the stamina drain is higher, i assume it is) but SSJ i've seen my friend have it running the entire 10-15 minute levels we do... and its boost is pretty significant.
So if i had one critque its that SSJ and Golden probably need to Drain stamina like other forms to balance them out. But that's just my opinion >,> not like i hate those dirty filthy monkeys or anything... *coughs* not me! nope!
I'm not aware of what the downside to golden form is, if there is any.
The fact it gives you a pre-set list of skills, however, is unacceptable.
Did they even consider for one moment, that these skills might clash with what your attribute build is designed for? It seems most of their skills are blast types. Okay, but what if you've made a strike based Majin?
The opposite as well as there seems to be a strike skill in there. What if you've made a blast type Majin and your strike skill is terrible?
It drained Ki in the first game not stamina, most forms drain stamina even Goku explains in Super that SSGSS drains an enormous amount of stamina to maintain it. This is why he and Vegeta didn't use SSGSS in the god Tournament for ages, because it was pretty taxing and the same goes for SSJ, whole reason goku and gohan trained to STAY SSJ in cell saga was to lesson that strain to a point that it wasn't an issue. But it wasn't feesably possible to do it forever or for whatever reason they both abandoned it and we never saw that again.
I also doubt this will be changed, its simply my opinion, other forms in comparison are short lived while SSJ and Golden can be maintained for long peroids.
Yeah, and that's weird because Super Saiyan and Golden Form are actual transformations. while the variations of Buu are supposed to exist as absorbtions, with Kid Buu being an expulsion of those absorbed victims. Hence the name Purification.
How the hell does returning to your natural form drain your stamina?
For Majin they are tapping into latent power of Majin Buu whom they came from, i suppose that's why isn't alot of information on the origin of the Pure Form, but from my time in DBO i can tell you the quests made the form out to be " bad " as in taboo. If i had to make a guess... they are giving into the " evil " nature of majin buu, in order to gain a power was lost to him (even though technically that power is gone as its now Uub). But i don't know the total in story mechanics ... but yea its stamina drain is actually WORSE then my Kaioken x3....
Makes about as much sense as every human player being 5% Saiyan after a 200 year time skip with only 2 known Saiyans having taken up residence on earth to create hybrids.
That means in DBO lore, every earthling player was part of either Goku or Vegeta's family tree. And considering it was only 200 years, I'm inclined to believe they just went sex crazy and started screwing everything in sight.
Considering how Majin race came about... i wouldn't put that past Akira Toriyama.... >,> i'm honestly shocked they put that whole bit into DBXV2...
So really, Buu transform falls flat from everything hitting it from all sides. even if it has some decent moves.
You turn into kid buu temporarily... so it does not look unique.
You are given a preset moves list, but they are all kid buu moves anyone could get, so again, not unique. Nimbus and Giant Namek have preset moves, but those are all moves unique to said forms.
Is the damage boost worthwhile? Does it scale in any way? if you can barely tell then it's not super impressive.
One thing I will defend about it's moveset though, is they are a valid upgrade for newer players. Vanishing ball ults are always quite nice, for example. (I'm seriously trying to decide if I want to import super vanish ball, or teleport vanish ball because I like them both).
But most people upset about the (admitedly most lazy) kid buu moveset, are people who are importing their favorite top tier endgame Ults anyawys.
So instead of getting a drastic upgrade from gallick guns and Full Power Energy Blast volleys, you have people weeping that their imported pro tier DLC x 360 no scope Big Bang Kamehas were taken from them and now they "Only" have one of the ALMOST best ults in the game, rather than the literal best ults.
A transformation absolutely should not undermine your character's build and force you into a handicap. Especially when it's already imposing a heavy stamina drain.
Let's also not forget about the fact that Majins have a racial ability that increases their defense when their Stamina is full. So the transformation contradicts its own race's inherent ability.
No matter how you look at it, Purification was a terribly implemented form.
I'm hardly saying "We just copy/pasted kid buu" is a GOOD selection, just that most of the complaints I have heard about it seem more interested in their DPS than their creativity.
Sadly, regardless of my views on that particular aspect. That doesn't save Kid Buu from indeed being the most lackluster of the transformations.
As somone that uses both vanishing ball and super vanishing ball on my main in XV1 i can tell you they slapped a BIG fat nerf on both skills. They have MUCH lower accuracy and there damage wasn't even CLOSE to the 4x kamahamaha or giant storm. In terms of damage i was doing WAY more damage by spamming ki blast heavy(holding the attack in) and popping giant storm on the great apes. Super vanishingball at least(one that i used most) seems to miss alot more now and even when it hits it seems to have its damage output capped(alot of moves seem to now) and it wasn't nearly as high as giant storm. So any hopes that gaving those skills early on will be nice is offset by this seeming nerf.
That said sleep skill is kind of nice for between bouts if you took to much damage but aside from that the form was pretty crap.