To Ash
Ketza_TV Mar 30, 2016 @ 11:43pm
trading cards
add some pls??
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Showing 1-12 of 12 comments
Enzo Mar 31, 2016 @ 1:11am 
and achievements please
kballenti  [developer] Mar 31, 2016 @ 7:40am 
I will try to figure out how to do that:steamhappy:
+1 :extralife: for all of the goodies.
Baleful Jan 18, 2017 @ 12:50pm 
another +1 for all that achievements, trading cards and all that goodness! :tradingcard: :tradingcardfoil:
Milouze Jun 2, 2017 @ 4:09am 
Originally posted by kballenti:
I will try to figure out how to do that:steamhappy:

Hello, any plans for card and achievements ? We're still waiting :)
kballenti  [developer] Jun 2, 2017 @ 7:31pm 
Working on trading cards now. I believe once I make all the assets for it it gives them to owners of the game. Acheivments unfortunately I don't know how to implement fully

kballenti  [developer] Jun 2, 2017 @ 9:13pm 
Okay they've been submitted!
Milouze Jun 3, 2017 @ 1:49am 
Thank you very much, I appreciated the fast response ! I am looking forward to achievements in particular, hope you can figure out how to implement a few in the future; that would be a massive value add to your game trust me.

Thanks again :coolpolice:
Ketza_TV Jun 3, 2017 @ 2:23am 
thx man!!!!!!!!!!!!!
Baleful Jun 3, 2017 @ 3:15am 
Originally posted by Milouze:
Thank you very much, I appreciated the fast response ! I am looking forward to achievements in particular, hope you can figure out how to implement a few in the future; that would be a massive value add to your game trust me.

Achievements will be good, of course, but wouldn't they spoil the game somehow?
I haven't played the game yet (but I'm certainly going to do that whenever Linux support will be added), so I don't know if there's some moments which are worth to bring player the achievement AND so that achiement haven't spoil anything about plot, etc.

I think that one achievement for ending the game will be enough, but I might be mistaken.
It's done like that in game "To The Moon". When I first saw this game, I thought "What? One achievement? Why?". When I finish the game and got it, I understand that this is actually more than enough.
Last edited by Baleful; Jun 3, 2017 @ 3:17am
Milouze Jun 3, 2017 @ 3:21am 
Yes Baleful, completion achievements or Easter eggs associated ones do make the most sense to me when it comes to story driven games, interactive fictions and visual novels.

The achievements description can also remain a bit cryptic and only give vague clues about the action/moment in story that would trigger them. Allows for the author to be creative, which is always positive I believe :cowLeprechaun:
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