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Hello, any plans for card and achievements ? We're still waiting :)
Thanks again
Achievements will be good, of course, but wouldn't they spoil the game somehow?
I haven't played the game yet (but I'm certainly going to do that whenever Linux support will be added), so I don't know if there's some moments which are worth to bring player the achievement AND so that achiement haven't spoil anything about plot, etc.
I think that one achievement for ending the game will be enough, but I might be mistaken.
It's done like that in game "To The Moon". When I first saw this game, I thought "What? One achievement? Why?". When I finish the game and got it, I understand that this is actually more than enough.
The achievements description can also remain a bit cryptic and only give vague clues about the action/moment in story that would trigger them. Allows for the author to be creative, which is always positive I believe