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thanks.
do mill decks exist in this game like in hearthstone where you make the opponent over draw?
also is fatigue a thing? like in hearthstone if you run out of cards, you start taking damage which goes up each turn. this is weaponized and used as a win condition.
for instance I run a control warlock deck that has a win condition based on fatigue. you have a card called "rin the first disciple" that when she dies, you get "the first seal" for 5 mana which when played puts a 2/2 fellbeast on the board and puts "the second seal" in your hand which is also a 5 mana card, but puts a 3/3 fellbeats down. This goes on up to the "final seal" which is th 5th one and is a 5 mana 5/5 and puts the 10 mana card "azari the devourer" in your hand which has the battlecry "destroy opponents deck" when you play azari is destroys all of the cards still in their deck.
there are few decks that can come back from this.. warrior with dead mans hand (puts a copy of your hand in your deck) anything with jade tokens can re-populate the deck, but there si a called "skulking geist" which destroys all 1 cost spells, so it ruins jade and otk priests as well.
so yeah, fatigue is an important mechanic in HS for slow control decks that just stall and stall till you die of fatigue.
If you try to draw from an empty deck, you lose the game immediately. The decks are 40 cards, though, so it takes longer to get through them.
in SV when you run out of card,you lose
after you draw your last card,the next card drawed is a death card
I seen somone using it in a roach deck in unlimited. I actually got aria and caseopeia as well which are aslso in the deck. I may try and make this.