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You can "cheat" on this map by closing the park and then reopening it again. All those ungrateful bastards who aren't spending anything will leave, and once the park is mostly empty hundreds of new guests will show up and pay for entry. This same trick also works on maps that require a high experiences rating without requiring any particular number of guests to be in the park.
My biggest problem with this map was when I couldn't get my experiences rating to come up because none of my guests would leave, so the experiences rating was stuck at 41% for a long time. I had to close the park for like 5 seconds, let a bunch leave, then reopen before I lost too many.
Might have started with 50-60 maybe ...
All shops were neatly lined up half way across the first area, right at park border.
I never used the second area of the park across the street, nor even reached the end of the first area before finishing the map (gold).
I have to admit that little computer people spend their money way to easy in Parkitect (and even a lot easier in other coaster games to be fair).
Take the path tool, move a path tile to the street and raise it until the indicator outline is blue. Voilà, that's the minimum height to cross that part.