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Deleting something behind or close to the object i wanted to remove,
Suggestion: I'm sure if if was a simple task to include an undo functionality, it would have already be in the game. But it would help a lot if one click removes one item, not more. Alternatively, if you right-click to remove an object, you can never remove a path when being in the decoration build menu.
https://www.reddit.com/r/ThemeParkitect/comments/5tqnz6/will_there_ever_be_an_undo_button/
https://www.reddit.com/r/ThemeParkitect/comments/8cv04d/this_game_is_amazing_but_really_misses_an_undo/
when i come across these types of threads on forums i often feel like people are saying to me and the targetted developers that they hate us because of something we have no control over in many cases. with many indie companies its often because of a small work force, and in larger major title companies, its often because of crap management. so for the coder/dev its a no win situation, unless the fans asking for more can begin to understand the reality.
I truly hope AS MANY of you as possible read and understand his reddit, because i cannot go onto HARDLY any steam forums without coming across a thread that basically is an ultimatum from some group of players, and it usually is unrealistic and unfair in terms of scope of work for developers, and these AMAZING and talented coders, programmers and devs (like myself LOL) are getting POOPED on because people basically have ZERO understanding on the backend for what it takes to MAKE a game, and implement features etc...
please HAVE technical understanding of these things before judging someone for a shiny new feature that is or isnt implemented in their games. then you can at least be fair to those that work hard to first learn understand game development and then proceed to make games on the backend
Well, but sorry to say when i'm as customer I dont have to look at the backend and how difficult it is. It seems ignorant from this perspective, we look at "simple" feature that should be in the game at early stage development as main feature.
I dont use reddit because my isp block them and only using steam forum discussion to see the game progress, newest update, planned update.
My advice is the developer should be post it here too, about their development progress, planned feature for future updates, explaining to customer why they dont deliver the feature we want in community post, monthly recap, etc.
Come to squad steam discussion as reference, i like how they inform their customer with full of information.
Thanks
Sorry for not answering earlier, I thought I had already answered this question in one of the previous threads. But yeah, this old answer from a reddit thread that was quoted above is still true. I understand how nice this feature would be to have, but it's just not doable due to how much work it would be and how much complexity it would add.
What we tried to do instead is making sure that you can't totally mess up things very easily, for example when terraforming it doesn't destroy anything so if you make a mistake it can be undone manually fairly easily.
The only "big" and annoying mistake that you can make I think is accidentally deleting things. I think to fix this it would make more sense to make it harder to accidentally delete stuff instead of building some hugely complex undo system. For example we could make it so that when you right-click it takes half a second or so before an object is actually deleted (with some sort of countdown UI to show you what's happening). If you accidentally click somewhere it wouldn't delete anything anymore then, and would only delete things when you really want to.