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http://steamcommunity.com/app/452570/discussions/0/3183345176717553852/
[Graphics]
VSyncMode=1 # 0 = Off, 1 = Every frame, 2 = Every other frame
FullscreenStyle=2 # 0 = Exclusive Fullscreen, 1 = Borderless Windowed, 2 = Windowed
DisplayNumber=-1 # -1 = Default, 0 = first display, 1 = second display, etc
ScreenHeight=-1 # Startup screen height. -1 for default
ScreenWidth=-1 # Startup screen width. -1 for default
LockedFramerate=60 # -1 = Off, 30/60/+ = FPS to Lock To when Vsync is disabled. If you se this to -1, you're more likely to experience tearing if VSync is off.
TextSize=30 # Default = 0, Small = 10, Standard = 20, Large = 30, ExtraLarge = 40,
RunInBackgroundMode=0 # 0 = Game will only run in background if Fullscreen mode is set to Borderless Windowed, 1 = Always run in background, 2 = Never run in background
I changed the settings on all of these trying various options and restarting the game, unfortunately to no avail. Not sure what else could be the issue. This is one of the reasons I prefer just using consoles like the Switch to plug and play my games lol... I know this is not your fault.
My best guess so far is to follow the directions in this thread: https://steamcommunity.com/discussions/forum/1/1480982971174752598/
Specifically:
I went into Nvidia Control Panel. This is where I changed "Aspect ratio" to "No scaling" on the Adjust desktop size and position page (with "perform scaling on Display"). Suddenly everything was okay again. In DS3 I had options for resolutions. If I started up a Unity game with shift, the Select Monitor was no longer empty, but said "Display 1".
I tried switching back to "Aspect ratio" to see if this would break things again. It did for some games (e.g. Hearthstone), but others kept working. I also tried "Override the scaling mode set by games and programs" and that seem to work as well.