Gold Mining Simulator

Gold Mining Simulator

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Drill Guide
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Showing 1-10 of 10 comments
Djigivara Dec 22, 2017 @ 9:14am 
Great Thanks!
Nice, Thread have to be pin. Thx for the Guide.
Originally posted by Col Chamberlain:
Nice, Thread have to be pin. Thx for the Guide.

It will be, just leaving it in the comments for an hour.
smokejadedeyes Dec 22, 2017 @ 9:34am 
Im not getting that grid lay out while in machines do i need to drill a certen amount of holes before it shows up or is that just for "Demo" reasons you know just to give you an idea or should that acctuly be there i am running on low graphics settings and if thats the case what ones would i raise to get it to show up for me?

EDIT. Never mind look with your special eyes LOL i found it

Last edited by smokejadedeyes; Dec 22, 2017 @ 9:35am
One Of Five Dec 22, 2017 @ 9:36am 
pretty cool... but I have a question. Can you highlight more than one square at a time since you might be digging into the adjacent squares in order to get to the depth necessary to get the gold out of the one that is targeted, and can you highlight those afterwards or even drill them if they are disturbed?
Originally posted by OneOfFive:
pretty cool... but I have a question. Can you highlight more than one square at a time since you might be digging into the adjacent squares in order to get to the depth necessary to get the gold out of the one that is targeted, and can you highlight those afterwards or even drill them if they are disturbed?

This i believe is a feature that will be added.
One Of Five Dec 22, 2017 @ 10:13am 
Originally posted by codehorizon_HeadMod:
Originally posted by OneOfFive:
pretty cool... but I have a question. Can you highlight more than one square at a time since you might be digging into the adjacent squares in order to get to the depth necessary to get the gold out of the one that is targeted, and can you highlight those afterwards or even drill them if they are disturbed?

This i believe is a feature that will be added.

ya know, it might be cool to add in a realistic way of doing it by allowing players to pound in stakes and be able to stake out a specific cut... then you could always come back and highlight a specific square if you wanted after it is partially dug and if level and accessable and there is additional depth between the surface and the bedrock, do another drill test.
Digger66a Dec 25, 2017 @ 10:53pm 
Sneak Peak Drillmap Claim 4
https://i.imgur.com/CG0lBCx.jpg
KPODBOT Dec 29, 2017 @ 7:26am 
Why cant we assign the controls for the drill ?? i take it it will be implimented fingers crossed.
Originally posted by KPODBOT:
Why cant we assign the controls for the drill ?? i take it it will be implimented fingers crossed.
correct
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