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Try with disabling bloom, set shadows and wind to minimum and GPU culling on.
Its the same for me, with an i5 13600k, 32gb DDR 5 ram and an RTX 3070. this game is the only game my system has problems with. It's so frustrating to read these comments saying well mine runs fine, I bet you are running at 30 fps and you're happy, you're probably using a 60hz monitor in 1080p and for you that's ok. As someone who runs every game at high settings at HIGH fps and doesn't have any problems, it amazes me that this game runs worse than some roblox games.
Even after updating their game engine the game still runs like this
On the other hand though, vsync can help in some situations. I noticed it was never on in your video. I know the trend is to turn it off for maximum frame rates but this isn't a fast moving game/ race game where high frame rates are needed and make a difference. Runaway or highly verying rates can cause similar symptoms you have. Always popping up and down from 70-140 doesn't always mean good performance as in visual quality. Stable frame rates usually mean cleaner/better visual quality. Either way hope you get it fixed.
the game was not optimized and it looks terrible.
Intel 11th Gen Core i9-11900K (3.5GHz, 8x Cores, 16 Threads, Turbo 5.3Ghz) CPU
Be Quiet Dark Rock TF 2
MSI MAG Z590 Torpedo Motherboard
GeForce RTX 4070Ti 12GB Graphics Card
64GB DDR4 G.Skill Trident Z Neo 3600MHz Memory RAM
SSD1 4TB NVME M.2 Solid State Drive
SSD2 4TB NVME M.2 Solid State Drive
Corsair 4000D Airflow Tempered Glass black with 1000W Corsair RM 80+ Gold PSU
Gigabit LAN - Broadband Ready
Monitor - 27* Asus MG278Q 144Hz 2K
Windows 11
I love my old Eizo, no backlight bleeding, no glow, no defective (sub)pixels. MSI, Asus or other gaming monitors are crap, those manufacturers give the QA (quality assurance) into the hands of the customer (read the many negative customer rewievs).
Good monitors with selected panels AND adaptive sync + higher refresh rate are really rare and (due to "1337-gaming"-marketing) expensive (you pay the name (ROG and whatever), not the product).
[internal] Refactored some of the existing codebase for the upcoming optimizations.
[visual] Fixed various translation, shading and visual glitches.