Gold Mining Simulator

Gold Mining Simulator

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DJR83 Apr 16, 2019 @ 1:28pm
Crashes
Since the new update today the game keeps crashing whether I try to load a saved game or start a new game. Any ideas what could be the problem.

Thanks.
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Showing 1-15 of 64 comments
BlackSoul Apr 16, 2019 @ 1:37pm 
i have the same Problem .,.
Metallos Apr 16, 2019 @ 1:48pm 
Me, too. Reported it already in the beta forum, got no response.
Last edited by Metallos; Apr 16, 2019 @ 1:50pm
Mephistos Apr 16, 2019 @ 1:48pm 
Hi i have the same problem and when i teste the beta branch last week .. i had the same problem .. but because it was the beta ... i attributed the problem at the beta mod..... but now in release .. i look my log file and i saw the problem is a writing error memory

error.log:
[..]
Error occurred at 2018-07-23_164330.
D:\Program Files (x86)\Steam\steamapps\common\Gold Rush The Game\GoldRushTheGame.exe, run by Mephistos.
58% memory in use.
16382 MB physical memory [6827 MB free].
32761 MB paging file [18918 MB free].
8388608 MB user address space [8386376 MB free].
Write to location 00000000 caused an access violation.
[..]

When i check file by steam he download every time a file (80 bytes) but i the game crash when i star a new game ...

I can send my log dir of the crash if necessary
Last edited by Mephistos; Apr 16, 2019 @ 1:54pm
Metallos Apr 16, 2019 @ 1:50pm 
@Mephistos: Look at your date...


Here the output_log.txt (don't find the error.txt):
Initialize engine version: 2018.3.7f1 (9e14d22a41bb) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: Radeon (TM) RX 480 Graphics (ID=0x67df) Vendor: VRAM: 8169 MB Driver: 25.20.15015.1002 Begin MonoManager ReloadAssembly - Completed reload, in 0.251 seconds OnLevelWasLoaded was found on DebugTriggerImpl This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 356) <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. The referenced script on this Behaviour (Game Object 'Main Camera') is missing! (Filename: Line: 294) WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Shader Forge/PBRTransparentRefraction' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Shader Forge/Dirt_02' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASE/Bucket_01' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Shader Forge/dirt_04_b_shader' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASE/Oil_02b' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASE/Water_05' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASE/GoldParticle' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Shader Forge/Dirt_01_b' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Custom/IndicatorShader' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Shader Forge/dirt_04_shader' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify Texture/Standard (Specular setup)' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Amplify Texture/Standard (Specular setup)' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'ASE/MagnetiteFlow' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Shader Forge/tap_shader' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASE/Water_SluiceBox' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify Texture/Standard' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Amplify Texture/Standard' - Pass 'META' has no vertex shader UnloadTime: 1.204005 ms System: Operating System: Windows 7 (6.1.0) 64bit Device Type: Desktop Device Model: To Be Filled By O.E.M. (To Be Filled By O.E.M.) CPU Type: AMD Phenom(tm) II X4 965 Processor CPU Count: 4 System Memory: 15,971 GB Unity: Version: 2018.3.7f1 Debug: False Unity Pro: True Genuine: Yes (Untrusted) System Language: German Platform: WindowsPlayer SRDebugger Version: 1.4.7 Display: Resolution: 1920x1080 DPI: 96 Fullscreen: True Orientation: Portrait Runtime: Play Time: 0 Level Play Time: 0 Current Level: Main_Menu_Scene (Index: 0) Quality Level: Custom_Fantastic (7) Application: Revision: 11945 Features: Location: False Accelerometer: False Gyroscope: False Vibration: False Graphics: Device Name: Radeon (TM) RX 480 Graphics Device Vendor: ATI Device Version: Direct3D 11.0 [level 11.0] Max Tex Size: 16384 Fill Rate: Unknown NPOT Support: Full Render Textures: Yes (8) 3D Textures: True Compute Shaders: True Vertex Programs: True Image Effects: True Cubemaps: True Shadows: True Stencil: 1 Sparse Textures: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) C:/Users/XXXX/AppData/LocalLow/CodeHorizon/GoldRushTheGame/Saves (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 56240. Total: 70.275268 ms (FindLiveObjects: 6.343159 ms CreateObjectMapping: 5.421334 ms MarkObjects: 58.244556 ms DeleteObjects: 0.265616 ms) Quality settings Set to default Joy 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Setting up 2 worker threads for Enlighten. Thread -> id: d78 -> priority: 1 Thread -> id: 1208 -> priority: 1 Deutsch key not found in the locale file (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script on this Behaviour (Game Object 'Kuska') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'EasterEggShovel') is missing! (Filename: Line: 294) WARNING: Shader Unsupported: 'Standard (Outlined)' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard (Outlined)' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Terrain/TerrainMeshShader35' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/WavingDoublePass' - Pass 'Meta' has no vertex shader Shader 'Amplify Texture/Legacy Shaders/Diffuse': fallback shader 'Amplify Texture/Legacy Shaders/VertexLit' not found WARNING: Shader Unsupported: 'Amplify Texture/Legacy Shaders/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify Texture/Legacy Shaders/Bumped Diffuse' - Pass 'Meta' has no vertex shader Unloading 5 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'ASE/Water_River' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - Pass 'Meta' has no vertex shader Shader 'Amplify Texture/Legacy Shaders/Transparent/Cutout/Diffuse': fallback shader 'Amplify Texture/Legacy Shaders/Transparent/Cutout/VertexLit' not found WARNING: Shader Unsupported: 'Amplify Texture/Legacy Shaders/Transparent/Cutout/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASE/GoldPhantom' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-Base' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'Meta' has no vertex shader Shader 'Amplify Texture/Legacy Shaders/Reflective/Bumped Diffuse': fallback shader 'Amplify Texture/Legacy Shaders/Reflective/VertexLit' not found WARNING: Shader Unsupported: 'Amplify Texture/Legacy Shaders/Reflective/Bumped Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify Texture/Legacy Shaders/Reflective/Bumped Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASE/Smoke_01' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASE/ChristmassLightsShader' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASE/Standard2sided' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Terrain/ImpossibleTerrain-AddPassTest' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/UVFree/Terrain/StandardMetallicMixed-Base' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Terrain/ImpossibleTerrainNew' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/SpeedTree' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/SpeedTree' - Pass 'Meta' has no vertex shader Shader 'Amplify Texture/Legacy Shaders/Specular': fallback shader 'Amplify Texture/Legacy Shaders/VertexLit' not found WARNING: Shader Unsupported: 'Amplify Texture/Legacy Shaders/Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify Texture/Legacy Shaders/Bumped Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify Texture/Legacy Shaders/Bumped Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify Texture/Legacy Shaders/Parallax Specular' - Pass 'Meta' has no vertex shader Shader 'Amplify Texture/Legacy Shaders/Transparent/Cutout/Bumped Specular': fallback shader 'Amplify Texture/Legacy Shaders/Transparent/Cutout/VertexLit' not found WARNING: Shader Unsupported: 'Amplify Texture/Legacy Shaders/Transparent/Cutout/Bumped Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/SpeedTreeIndirect' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Terrain/TerrainMeshTriplanarShader35' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Vehicle Physics/Tire Marks Bump' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/SpeedTreecut' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Vehicle Physics/Tire Marks' - Pass 'Meta' has no vertex shader UnloadTime: 24.744134 ms Prompt disabled
Last edited by Metallos; Apr 16, 2019 @ 1:54pm
Metallos Apr 16, 2019 @ 1:51pm 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Prompt disabled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Prompt disabled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Prompt disabled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Prompt disabled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Prompt disabled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Prompt disabled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Prompt disabled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Prompt disabled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Prompt disabled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Prompt disabled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Prompt disabled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Prompt disabled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 535) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. 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Mephistos Apr 16, 2019 @ 1:59pm 
yes but they need all the content of the directory of the crash ... in the dir there are 3 files ... (output_log, error an the crash.dmp)... may be it s for that you never have response...

edit: @Metallos i have edit my last post with the good name of the file ^^
Last edited by Mephistos; Apr 16, 2019 @ 2:04pm
Metallos Apr 16, 2019 @ 2:17pm 
Then the response would have been "We need file xxx.yzz, too".
And there are only the "output_log.txt" (see above), the "YourFavoriteRadio.txt" (which is new due to patch), the Unity folder (analytics) and the saves (in AppData\LocalLow\CodeHorizon\GoldRushTheGame).

About your error.log: Look at
Error occurred at 2018-07-23_164330.
So it's not actual.


Edit: Files were checked, of course.
Edit 2: I try a reinstall.
Last edited by Metallos; Apr 16, 2019 @ 2:22pm
BlackSoul Apr 16, 2019 @ 2:17pm 
i try a reinstall, i hope this fix the Problem
Mephistos Apr 16, 2019 @ 2:24pm 
@Metallos i just saw that when i look the date of my crash dir ... so i m lost .... the new update don t fix the problem ... :steamsad: 2 weeks i wait for begin my new season ....
Metallos Apr 16, 2019 @ 3:09pm 
Reinstall (and renaming the CodeHorizon folder in AppData to get default settings / nothing old which can break something) didn't work.
Juice13th Apr 16, 2019 @ 7:26pm 
Notice how the devs are answering any issues on this discussion? Geez Get your stuff straight. i already reinstalled once before. they better figure how to fix this game. i doubt ill spend money on any other games they produce.
Phantom X Apr 16, 2019 @ 11:54pm 
Same problem here. The game crashes when loading a savegame file or starting a new game.

Hardware:

MB: Asrock 970 Pro3 R2.0
CPU: AMD Phenom II X6 1100T BE
Gfx: Asus Radeon R9 290 DCIIOC-4GD (RSA 19.4.2)
RAM: 16 GB G.Skill DDR3-1333
Audio: Asus Xonar DS 7.1
Last edited by Phantom X; Apr 22, 2019 @ 8:06am
farmer Apr 17, 2019 @ 12:42am 
for me the game is crashing while playing and not on loading
BlackSoul Apr 17, 2019 @ 1:35am 
i havew reinstall the Game, but the Game Crash ever and ever.
NedDG Apr 17, 2019 @ 5:50am 
Same problem. crash by save game and new save or new game stared
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Showing 1-15 of 64 comments
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Date Posted: Apr 16, 2019 @ 1:28pm
Posts: 64