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The Mobile Wash Plant (Tier 2) only captures a small percentage of the gold in the dirt.
The Tier 3 wash plant captures more gold from the pay dirt.
Tier 5 captures the maximum amount of gold from the pay dirt.
So with out workers your plant is only getting half of the gold in the pay dirt you are putting thru.
Conveyor Belt Hopper 7%
Conveyor Belt 7%
Shaker/ Glacier 20%
ST-Sluice 3 buckets/ clean out
Trommel 10%
T-DJ Sluice 2% + full matts swap
T-DJ Sluice 2% + full matts swap
Duplex/Pumps 2 buckets swap
Duplex/Pumps 2 buckets swap
plus 9 worker bonus 4.5%
Also each Hog Pan Container worker gives a 25% bonus to the HP.
These are on Tier 3, 4, 5.
( Data from the Workers Tab in Tent tablet)
Conveyor Belt Hooper 7%
Conveyor Belt 7%
I don't understand that one since they don't have buckets or mats?
Thanks!
There was a discussion on here a year ago and I think one of the mods weighed in on it.
I ran the same 3 dumptrucks of dirt (from savepoint) through the washplant twice, once with a greenhorn crew manning all components and once without. The run with crew yielded almost 12% more gold.
Now, did that pay for the crew's wages? Well no, but then this was not a full-day's run, they are greenhorns, and not all yield performance perks, so... by just hiring shaker and trommel personnel and training them up it definitely would be profitable for me.
I guess I got off-track from the original assertion when they revised the worker system that workers no longer earn gold, they just give performance and reliability perks. Some clarity was lacking there I think.
Anyhow thank you guys for inspiring me to check this out for myself, I really didn't think anyone but the mechanic was a financially sound expense before...
They conveyor and hopper will speed up the amount of dirt you can run in a day provided you have the dump truck to feed it.
If you have employees working the conveyor and hopper they will increase the gold yield in your system.
Fine, but I have to wonder what the premise for that is... Gettin' that same ol' hopper and conveyor a hoppin' an' conveyin' better dun git us more gold outta the same dirt! But WHY boss?
It makes sense from the "games" perspective even if not from "real life" perspective.
Thanks for the tests though, appreciate it.
SO because the workers do add to the ability to get more gold from your pay dirt, I am therefore saying that any T3, T4, or T5 without workers are only yielding gold at about 40 to 50%.
That really makes a difference.....