Hot Dogs, Horseshoes & Hand Grenades

Hot Dogs, Horseshoes & Hand Grenades

檢視統計資料:
2019 年 5 月 3 日 下午 6:27
Update 72 - Alpha 1 is Now Live! (ON THE ALPHA BRANCH)
< >
目前顯示第 1-15 則留言,共 30
Moose King 2019 年 5 月 3 日 下午 7:33 
Not gonna lie, I had a lot more fun. It felt a damn sight harder, tho
Casia Loopy 2019 年 5 月 3 日 下午 7:40 
Love fighting the new sosigs, but i have to say I'm not a fan of having to shoot targets at the same time.

Ill post something in the forum later.
Slick 2019 年 5 月 3 日 下午 9:04 
Found when you buy more than one small crate (dont know about big crates) they spawn inside eachother. kinda weird lol
†๖ۣۜKrampus† 2019 年 5 月 3 日 下午 9:31 
You are a GOD
P.A.G 2019 年 5 月 4 日 上午 3:40 
i love it, besides for the fact that its nearly impossible and costs for health hotdogs is wayyy to high for the amount you get shot and how little health you have, i found my self never getting past round 2, Also some weapons are just death sentences, such as the spaz, it took 6 shots to destory a reinforced square thingy, i ended up dying because i had to focus on that or i would lose, its very fun, just needs some balancing. Also if you want people not to have to use infinte mags, then give use like a munitions pouch that can store up to X amount, then it can be upgraded later on. currently theres not enough room on player to try to play with limited supply.
Quackson 2019 年 5 月 4 日 上午 7:41 
Its really good however I would like to see a options panel/ wall thingy that lets you change your health, difficulty and item spawner. like in the other take and holds. also some big problem was i always got the same 4 guns out of the 20 or so games i played.

-glock 17

-1911 classic

-spas 12 ( the thing needs a buff on damage)

-m2 carbine (got this 1 TIME)

it would be more fun too if you can take down the amount of patrols because every corner there were like 4-5 sosigs ready to ruin my day and kill me.
and it is a little lagy because my guns would just randomly disapear
and my glock would just like jam and stop shooting for the rest of the game.

anyway its a great game mode!
keep up the hard work Anton!
Nouns 2019 年 5 月 4 日 上午 8:57 
The only bug I saw so far is shotgun shell textures changing when they drop to the ground. I got a shotgun and America shells from a supply point and when they dropped on the ground the texture changed to a different shell. When I picked them back up they were back to America shells again.
Proxy 2019 年 5 月 4 日 下午 12:32 
So far it is definitely a lot more fun than the previous iterations of the mode! One thing ive noticed, however, is the most fun ive had is from a small encounter I had, in which I was fighting a single pistol-wielding sosig with a semi-auto smg in a small room. Having a one on one fight that was unexpected with not entirely ideal weaponry was great, and added a lot to the feeling of the encounter. A setting that increases the spawning of sosigs around the map, but decreases the group size of each spawn could potentially be fun! A mode where opposing agents only use melee weapons could also be greatly satisfying
Jäger the Reaver 2019 年 5 月 4 日 下午 3:07 
Okay can you please add more WW2 German firearms like the G43, MG34, MG15, and maybe the panzerfaust??? the update is also very cool, if you do add these weapons danke mein friend!
Road Head 2019 年 5 月 4 日 下午 5:43 
I like fighting sosigs a lot more than the old weinerbots, and the extra destructible cover is great.

However, I feel like the difficulty is a little too much early on. The first two nodes are easy enough with most starting pistols, but by the third you're basically at the same spot equipment-wise (my best by the third node so far is an mp5 with the short mag) while having to fight armored and masked sosigs.

I'm on standard Vive, and use touchpad joystick.
564.3 2019 年 5 月 5 日 上午 9:11 
I love the new take & hold, though I also tend to die at the 3rd node, usually on the 2nd pass.
Typically I miss the first try because I'm fighting the bots instead of going for the objectives, and I die at the second one because I don't have any healing sausage left. I guess I need to optimize better.

Otherwise, I'd like an easier way to check my health level, like near the new compass. I also tend to die because I wasn't aware of how much my health dropped during the last fire exchange.
Miguel Meegol-war 2019 年 5 月 5 日 上午 11:21 
New Take and Hold is great, and I'm excited for the class system. The difficulty is mostly good, a challenge for me but I like a challenge.
One suggestion is that on your compass/wristwatch, a little meter to check how many supply points you have would be a good idea in my opinion.
Al Capwn 2019 年 5 月 5 日 下午 4:54 
I agree with the others, I find the new take and hold a bit on the challenging side, especially if you get a bad roll to begin, and if you are unlucky for a few in a row anything after round 2-3 can be pretty difficult.

For example, tonight my first roll was the tiny pocket pistol, followed by a full auto luger/AK hybrid that was essentially only good for two kills.

Also, are Sosiguns only supposed to have 1-2 rounds when you pick them up? Having a higher bullet count for the sosigun pickups could help mitigate bad rolls.
chicken_dad009 2019 年 5 月 6 日 下午 2:30 
[1] by far the best take and hold you've made yet!! But i think its way to easy to get to a god lvl; by that i mean that the equipment outruns the sosigs progression. Iv spent two hours in the game mode, 2, 1 hour plays. I have to quit just because after a bit it gets kind of boring. I personaly think it would be cool to add a kind of "ammo isnt free" mode where you have limited ammo but can buy more as supply stations. Iv also found that the dp28, aug and any granade launcher is kinda OP. The aug (the one I played with idk if there are smaller mags) had a huge mag where i could drop 3-5 fully armored sosigs....
chicken_dad009 2019 年 5 月 6 日 下午 2:30 
....[2] The dp-28 blows through armor like its nothing (LOL) I love the (GIBS) (i think you called them) makes it easy to know which sosigs have been dropped. I love the patrols you have but it seems that sometimes I'll have to face more then one of them at a time sometimes, which would be hard if they were coming at me from different ways rather than just becoming a bigger group. I love how to did the buying and stuff. I honestly will continue to play the crap out of this mode but for me I would like something that gets a bit harder over time rather than just meeting a kind of hard cap.

ALSO: THE MAP IS AWESOME very intuitive and flows well.

sorry this post isnt structured well

as always you the best dev

ps: add halo guns please!!!!
< >
目前顯示第 1-15 則留言,共 30
每頁顯示: 1530 50