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回報翻譯問題
Ill post something in the forum later.
-glock 17
-1911 classic
-spas 12 ( the thing needs a buff on damage)
-m2 carbine (got this 1 TIME)
it would be more fun too if you can take down the amount of patrols because every corner there were like 4-5 sosigs ready to ruin my day and kill me.
and it is a little lagy because my guns would just randomly disapear
and my glock would just like jam and stop shooting for the rest of the game.
anyway its a great game mode!
keep up the hard work Anton!
However, I feel like the difficulty is a little too much early on. The first two nodes are easy enough with most starting pistols, but by the third you're basically at the same spot equipment-wise (my best by the third node so far is an mp5 with the short mag) while having to fight armored and masked sosigs.
I'm on standard Vive, and use touchpad joystick.
Typically I miss the first try because I'm fighting the bots instead of going for the objectives, and I die at the second one because I don't have any healing sausage left. I guess I need to optimize better.
Otherwise, I'd like an easier way to check my health level, like near the new compass. I also tend to die because I wasn't aware of how much my health dropped during the last fire exchange.
One suggestion is that on your compass/wristwatch, a little meter to check how many supply points you have would be a good idea in my opinion.
For example, tonight my first roll was the tiny pocket pistol, followed by a full auto luger/AK hybrid that was essentially only good for two kills.
Also, are Sosiguns only supposed to have 1-2 rounds when you pick them up? Having a higher bullet count for the sosigun pickups could help mitigate bad rolls.
ALSO: THE MAP IS AWESOME very intuitive and flows well.
sorry this post isnt structured well
as always you the best dev
ps: add halo guns please!!!!