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翻訳の問題を報告
Otherwise what are your specs?
https://steamcommunity.com/app/450540/discussions/1/3173324051166101911/
https://www.youtube.com/watch?v=WCL9-991h6k
Specs 3800x 2070Super 16gb 3600 Ram
One thing weird is that it doesn't show much stutter on the video, butt really bad at the headset. I used to own a valve index with the same pc and same config and it's buttery smooth on it. Might be something to do with oculus ASW or software conflicting with Steamvr tho, since it's not the only game I've played has this stutter. And some games runs smooth on quest 2 too. Thanks anyway.
As for it feeling like its stuttering in headset more than on screen, that I have noooo idea about. If there's some exotic interaction between Oculus software and SteamVR, I haven't a clue what that could be, or how to do anything about it.
On a lark, juuuuuuuust in case its something stupid like this:
1. does the app have cursor focus
2. in nvidia control panel, have you set VSync for the app to be forced -off-?
3. is Gsync/Freesync disabled
4. if you are running a monitor above 60hz, have you tried setting it to 60hz
I know that sounds like a bunch of random things, but just in case this is some weird graphics driver issue, all that is worth trying.
It's a bit clearer on the video I took, I've slowed down and zoomed in on some parts and enabled controller geometry when holding objects to show that the controllers themselves remain smooth while the objects don't. The stuttering also seems to affect player movement which makes smooth locomotion pretty uncomfortable.
https://youtu.be/WCL9-991h6k
I had a "lunging" issue in Euro Truck Simulator 2 and American Truck Simulator and disabling ASW smoothed everything out.
The hotkeys for ASW:
CTRL+Numpad1: Disable ASW, go back to the original ATW mode
CTRL+Numpad2: Force apps to 45Hz, ASW disabled
CTRL+Numpad3: Force apps to 45Hz, ASW enabled
CTRL+Numpad4: Enable auto-ASW
You can also use the Oculus Debug Tool to force ASW into different modes.
Thanks, I'll try that out this evening. I still think it's some sort of engine issue though because the actual controller geometry in game is perfectly smooth. I'll post an update once I experiment with ASW.