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Also, what if someone is unable to continue pressing down on the thumbstick while trying to perform weapon functions, say because their thumbs have gotten fatigued from trying to do it?
Or if someone wants to move but accidentally clicks in the thumbstick?
As it stands, streamlined strips out the controls you don't need to work a weapon. Everything you need is there. Classic has some additional functions that are either fun, useful, or just correct for simulating misc. functions of each firearm.
Given Anton has also gone on record before saying he's not going to be adding any new control schemes or changing input systems unless he needs to... (EDIT: especially in this thread as I was writing this!) Yeah, I don't think this is gonna happen any time soon, if ever.
I personally see the additional functions as a very important part of the game, as I not only enjoy the slightly better immersion of the directional input making sense with the action (sliding switches to the right by clicking left, flicking the match on), but also enjoy the extra functionality even if that is unnecessary. I suggest this as a solution to my particular set of problems.
I also didn't know there was a hard 'no' on additional control schemes. Is there a reason for this? I think that controls are one of the most fundamentally important part of a games enjoyability, and shouldn't be overlooked or settled on.