安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Just checked this, can't find it anywhere. I'm on alpha build tree. Is this from standard build or beta?
is that the other option compared to arcade reloading (no collision)?
because hes probably on normal which yes i agree is kind of tediuous sometimes
i know EXACTLY what u mean...
and i love the idea but wont it kinda feel like on the rails? you know, because to get it to slide in,
it has to be "grabbed" by the gun and then slid up. and for dropping mags do you believe that you should be able to just remove them like they are now or would you want them to slide out as you pull them?
so like linearly slide in/out is what i call it ig. haha
When you drop the mag, it should move freely, exactly like it does now, either dropped straight down or to be grabbed by the player and put on their belt, thrown, etc.
Thanks for the reply btw, I was hoping I wasn't crazy for wanting something like this haha.