Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
(running on 1600x900, fantastic quality, in case any of my problems are specifically resolution related)
Store page says "Tenrow". Main menu says "Tenro"
For me, clicking on credits just takes me to the options menu.
If I select a palette I've unlocked and then select the original palette, I can no longer select the unlocked palette without exiting and re-entering the menu.
Less of a bug, but I think it would be nice if the little lock symbols under the palettes would disappear when the level to unlock them has been completed.
Levels past 35 don't seem to appear on the "select level" screen, even though I have beaten some of them
That's my little bug report. Have enjoyed the puzzles more than enough to justify the few dollars the game costs. It might just be the way I solve puzzles, but for me, the later levels seemed to get easier rather than harder. I'd be really excited to see a new mechanic added to shake things up a bit.
You can press R to quick-restart, and ESC to go back. We will mention them in the first level.
All bugs have been fixed, and we will remove the lock symbols in the next patch.
The last levels are definitely harder, but solving more and more levels makes you better at this kind of puzzles and you can easily tackle the final puzzles if you did the first ones correctly. (I myself solved the harder ones more easily than the others)
If you can suggest a new mechanic that will make things harder and challenging, please let us know, we will add a level set for that mechanic.
That is the plan. But as you can guess, creating a random generator for this game is much harder than creating one for Two Digits, so it would be probably released in a separate sequel (if we ever manage to finish it)
No. These achievements will be the only ones.
I will try to implement one.
Well that is a very weird bug. Anyone else having the same problem?
Yes, in the new update, when you open the Options menu there is no sound.
But sliding the Brightness to the right enables the music as the background darkens.