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https://www.youtube.com/watch?v=6g_Xfyi6Pjk
This happens every time I load, either that or the snake (I saved as the dragon, by the way) standing still against a black background with that same boat creaking noise, followed very quickly by a crash to desktop.
Windows 10, and the video settings, exactly as they appear in the ingame menu:
Fullscreen: <Yes>
Resolution: <1280 x 768>
Vertical Sync: <Yes>
Framerate Limiter (60Hz): <Yes>
Screen Shakes: <Yes>
Texture Quality: <High>
Reduce Flashing Light: <No>
Bottom two options greyed out.
Map says i found every song for ollie, but im missing song part 3 of the song"the village"..it says on the map i got them all..but still cannot find it..i think it is a bug
https://steamcommunity.com/sharedfiles/filedetails/?id=1984995079
https://steamcommunity.com/sharedfiles/filedetails/?id=1984995266
Looks like im not the only one effected by this bug. Check out here on gamefaqs where people posted the same bug as me....
https://gamefaqs.gamespot.com/boards/200591-monster-boy-and-the-cursed-kingdom/77312333
THIS needs to be fixed. I emailed the support email about it. I hope they can fix it. Apparently it "shows" as found, but it is actually not picked up in the haunted mansion. IT is clearly bugged on the map. Ill post images after this to show all.
HERE IS THE MAP SHOWING IT IS "COLLECTED":
https://steamcommunity.com/sharedfiles/filedetails/?id=1985007031
THIS IS THE ACTUAL SONG SHOWN ON MAP AS COLLECTED:
https://steamcommunity.com/sharedfiles/filedetails/?id=1985007056
Clearly i did not collect it..apparently, the person on gamefaqs is right, this bug shows on map, yet it is not collected. Should it not stay as a question mark until collected? This bug has been around for a year?
I emailed them about this issue. I hope i get a response. Worse, i spent 2 hours searching in game for this annoying map placed bug in the game..at least i found it in the end.
This basically leads to a "bugged" achievement if people are not aware of where to find the last song. Hence, this can also be seen as leading to a bugged achievement, since it is related to it.
CPU seems fine; plenty of HDD space; NVidia FTW 1070 8GB video card. CPU spikes during startup, which strikes me as odd for a 2D platformer.
I'd like to continue playing the game. :/
**Is there a way for me to generate and submit a diagnostic file for analysis/troubleshooting?**
System information:
Windows 10 Pro version 1909, OS build 18363.592.
16GB RAM
512GB SSD
Playing 1920x1080 windowed mode, 60fps (vsync enabled).
For some reason, the most recent graphics driver was doing this too for me on AMD. I had to rollback mine to get the game to work again. I also turned off "gaming" profile for the game and changed it to "standard". Both these settings worked for my game. Im not sure if the newer nvidia have a setting to turn off gaming profiles for specific game's , but try that. I sent my crash report to support and they said the game was not compatible with the resolution that the new graphics driver setting put it at.. It might have to do with widescreen or something.
Anyways, here is the response they emailed me:
"Hello,
We are sorry to hear Monster Boy crashes.
The problem can occur if your game options doesn't match your desktop resolution. While we're analyzing your issue, make sure all your options matches.
We also read the bug you reported about the music sheet.
Currently, we have no clue about what can cause this issue. But be sure we're investigating.
Thanks for all your contribution.
Best regards,
Support Service"
The music sheet bug i also reported, unfortanetly, they cannot recreate it, so people in the future who play this game may still encounter that bug sadly.
Interesting!
I actually _DO_ have a different desktop and window resolution--I play windowed 1080p on a 4K desktop.
I ended up updating Windows with the very latest .NET update, and clean-installed NVidia drivers. Aaaand, it's fixed. :/ I'm glad it's fixed, but that unfortunately doesn't really give us much to go on or report out to the community.
Also, I have Gaming Mode enabled under Windows 10, so no help there--it seems to be able to work under that configuration.
I didn't find any way to get the character unstuck, but opening and closing the Steam overlay again opens the equipment screen beneath and allows navigating to the settings menu and returning to the main menu to reload the game.
Running on Windows 10 Pro, full screen at native resolution. Tested the 60 FPS limiter and VSync and they didn't affect the issue.
first one is this room..
every time when I use the pig and boomerang to get rid of all the slimes my character is locked in place in sitting position and can't even move for a little bit of time, it even happens when I use low attack as well, you can see the frame is pause for a bit.
it's hard to explain unless you experience in this room yourself in this condition.
(time 1:09:42 if time marking is not working)
https://youtu.be/YGPLcaArjHg?t=4182
second one is this first relic challenge room
It always think I jump when I passes that area in the video even I wasn't at all, and I played this game several times and it always happen no matter what I do
(time 3:25:24 if time marking is not working)
https://youtu.be/YGPLcaArjHg?t=12324
I love your game so much so I hope those will be fixed, thank you
Bug: Teleport (Staff) not working, Screen Resolution (1920 x 1080 and 1280 x 800), Windows 7 64bit, currently in vulcano area (while writing).
Xbox 360 Controller and keyboard can't execute Teleport to selected destination (default key mapping), leaving map is impossible, too. Closing game via Task Manager and losing unsaved progress is the only solution when playing these resolution.
Solution: 1280 x 720: Success, I can arrive the selected desitnation.
4/23: Is this going to be fixed? I loved the game, but will never be able to finish it...it's not like I'll play it all over again, just to see if I can get past this point in another game.
I got the same bug as well unfortunately...
Exact same issue here. Thanks for pointing out it was related to the framerate setting, re-enabling it fixed it for me.
Resolution: <1360 x 768>
Vertical Sync: <Yes>
Framerate Limiter (60Hz): <Yes>
Screen Shakes: <Yes>
Texture Quality: <High>
Reduce Flashing Light: <No>
Intel Core i3 4130 3.40GHz
10gb Ram
GTX 1050ti sc 4gb
I have a monitor with a resolution of 1360x768 and I left the game configured as indicated above.
The problem is that each time I enter the game it loads another resolution (1280x768) and that makes the image look darker, and when entering the options the game indicates that the resolution is 1360x768, being that the resolution at that time be another. So I have to change to another resolution and go back to the previous resolution (1360x768) to be able to fix it.
____
In short: every time I enter the game, the game tells me it is at 1360x768 but it shows me another resolution (1280x768).
I mean, it's not a big deal, but it ends up tiring having to change the resolution every time I enter the game.