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1. With the game as the selected program, mess around a bit with the Windows key & the arrow keys (possibly throwing shift in there as well).
[Shift]+{Windows]+[Left Arrow] will move the window to the left display (or will circle around if it's already on the left-most display).
[Windows]+[Up Arrow] should take up the whole screen of whatever display you're on.
[Windows]+[Left Arrow] should take up the left half of whatever display you're on.
With any of these, if the game is just trying to render somewhere it shouldn't be (like on a non-existent extra monitor), these could help snap it back.
2. If that doesn't help, try clearing out your game settings. Either run the blackscreen fix (bottom option when launching the game through Steam, or go to:
%USERPROFILE%\AppData\LocalLow\Revival\
and delete the Overload folder (feel free to back it up first if you have any saves/scores that you care about).
Hopefully one of those will knock it loose for you.
Yes, your suggestions helped me at least a little bit.
So the game apparently boots up, I just wasn't noticing. When I exit fullscreen (Alt+ Enter, which I always start in), the game window is actually there. Problem is though, that the window remains black.
I backed up my files and deleted the %appdata%/.../Overload folder as you suggested. That helped bringing back the menu music. I can still move the mouse around and highlight menu options (I hear the mouseover sfx and even managed to exit the game without seeing anything), yet the window remains completely black.
The game is also much quicker to boot. Two days ago (and all other instances I booted the game via Steam) it took about 30 seconds for the main menu to appear. Now I hit play and the menu is there in about 5 seconds, but I have zero visuals.
Edit: I just did a steam install validation check. It said one file was missing that would be reacquired. Now the game takes a bit longer to boot.
I thought that maybe something is causing to interfere with any game running on Unity and I was correct. I started another game which is built on Unity and I have the exact same issue.
So that's most likely a render problem and not because of your game. That's making it a whole lot more complicated. Thanks for your help so far.
I even know the concrete problem which I have with Unity now - this is a screenshot from the usual Unity launching configuration menu.
I have no monitors to display.[i.imgur.com]
For anyone else who is experiencing this, I just found an article containing the problem:
Search help here.
Thanks for the support.
Back to blasting enemies to pieces!