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Select the "Custom" scenario, in "Free Game", press the "advance..." button.
To the left are all your mods and to the right all the active modds.
Use the << and >> buttons to enable/disable mods.
Remember that mods adding in-game contents are saved with the save games and must be subscribed when loading that game again.
Why it gotta be so Damn complicated..
So that means that mods and custom assets are not available in the campaigns?
EngineerKenny123
Correct, can't use mods in campaigns. That would be cheating :p
Also if you have mods activated you can't get achievements in free play. A savegame that has used a mod at any point can never earn achievements later on, even if you deactivate them again on that save. If you're using a mod (as in a mod locomotive is still running on the map) in a savegame and de-activate it before loading that save again, the game will crash.
If you de-activate all mods and start a new game, you can earn achievements again.
yes you can. when you're in the load screen click on the save you want to add mods to -click the little plus sign to the right and choose which ones you want.
btw this a very unintuitive way of doing it. who did their wok=rkshop interface testing i mean common...
plenty games out there with workshop integration.. theyshould take a look at them
GanguBuilds described how to add mods to an existing save, so I wont repeat that. But I will add that if the game you're playing started with vehicles set to USA only in the advanced settings, most mods wont show in that playthrough. If you want to use mods you need to make sure vehicles are set to All, and you can't change this setting once the playthrough has started.
Also I think it's a bit unfair singling out Transport Fever as a game where you have to activate workshop mods within the game interface aswel. Cities Skylines does exactly the same afterall and nobody seems to complain about that...
It remembers what mods you enabled from the previous map and keep them active in all new maps until you disable them.
1) Go to "Free Game"
2) Select "Custom"
3) Click "Advanced..."
4) Use the << button to empty the list on the right side.
The text at the bottom "Achievements cannot be earned when mods are active" is just reminding you that IF you have mods active, achievements will not work. This is a static text and is always shown regardless if you have mods active or not.
5) Press "Save"
any thoughts?
Have you checked the settings file?
C:\Program Files (x86)\Steam\userdata\<STEAM ID>\446800\local\settings.lua
There is a section for active mods:
Make sure it is empty (as shown here).
If that doesn't help, Exit TPF and delete settings.lua and start again.