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I assume it'd be possible to restrict the the end year to trains, trucks and wagon only. I'm not good understanding how Lua works so I cannot say for certain though. Editing the mod does the trick anyways, but if the mod gets update it also will change the yearTo line back to original.
They are actually less common now than what I had thought. So that is a bit of a relief to know. However it only takes one traveling to another town to cause a tie up like in the picture. Also, do the cars that do only 70kph also have an end year normally? They too cause traffic back ups, albeit not as bad.
* avant: <=1963
* ford_fordor: <=1963
* beetle: 1948-1985
* trabant: 1958-1990
* corolla: >=1977
* pickup (USA): >=1978
* opel_limo: >=1995
https://steamcommunity.com/sharedfiles/filedetails/?id=1483860180
If this is true it has some other implications as well. It might suggest that the game does not simply add new people to the simulation over time, but also removes people as well. Alternatively it might suggest that the vehicle used could be tied not to the person but perhaps to the building the person lives in.
Anyway the "Vehicle: No end year" does not change the end year of cars and setting lifespan on cars had no effect. But be great if cars would have a lifespan (either set in model or a fixed 5 years?) after which the sim has to get a new car from the pool available at that time.
https://steamcommunity.com/sharedfiles/filedetails/?id=803271993