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if you're simply looking at the speed overlay that is a little misleading.
http://steamcommunity.com/sharedfiles/filedetails/?id=901819927
oh, and you're using it correctly
http://steamcommunity.com/sharedfiles/filedetails/?id=1316960544
http://steamcommunity.com/sharedfiles/filedetails/?id=1316958754
http://steamcommunity.com/sharedfiles/filedetails/?id=1316963562
The only time trains on the through tracks slow down is when there isn't a clear path to the next signal due to a train being in the next block. But they don't slow down by much if you have enough signals to make it almost as though it were ATC operation. If the game used strict block signals like other games do (including Mashinky and Railway Empire), the trains wouldn't move as much in the same space; the trains are in motion more in Transport Fever.