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to be honest, i played a good few hours on different savegames on low settings..
So running the game seems OK.
Its just the loading of the file that seems to be the issue.
Do you think that is also caused by too low system requirements?
However, if you're fine with the performance, and the error only happens on that save, I could think of a couple causes, but that is just guessing...
An error in the programming that causes some false/unexpected/corrupt information/handling.
An error occured while (or after) saving the game and therefore some information got corrupted.
Invalid/corrupted file/s required in that savegame (changes in a mod).
Insufficient hardware/memory to load/process all the information present in that savegame.
My personal guess is that the savegame includes too much information that the game tries to stack into (unavailable) VRAM, runs out of it and therefore crashes. It might have worked while playing because some of that information got shifted to RAM instead of VRAM.
You could try to allocate more RAM for virtual VRAM in the BIOS.
You could also try to validate game files. Rightclick TpF in the Steam-library -> local files -> verify integrity....However, I think this is unlikely to solve the issue if it only happens on that savegame.
You could post the contents of stdout.txt and stderr.txt after trying to load the game: "\Steam\userdata\<userid>\446800\local\crash_dump\"
You could also contact UG directly, but they might just point to minimum requirements. www.transportfever.com/about/contact/
perhaps its time for a computer upgrade:)