Transport Fever

Transport Fever

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Fullscreen has terrible performance, windowed mode is fine.
When I run the game in fullscreen mode I am locked at 14 FPS while loaded into a map, and only 20 FPS at the main menu. However as soon as I switch to windowed mode (where I can see the Windows taskbar etc) I get a solid 144 FPS even at max settings. What is going on here? This never used to be a problem when I last played this many months ago.

I have a GTX 970M in my laptop, and it is selected as the preferred rendering device in the Nvidia control panel.
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Showing 1-8 of 8 comments
ChunkHunter Jul 19, 2017 @ 9:23am 
Simple solution - Run in windowed mode...
JuggernautOfWar Jul 19, 2017 @ 11:41pm 
Originally posted by ChunkHunter:
Simple solution - Run in windowed mode...
Not much of a solution when I don't want to run in windowed mode. The mouse cursor isn't locked to the window, the taskbar is visible unless I manually hide it each time I start the game, and I get less screen real estate for the game while in windowed mode.

Unless of course there is a borderless windowed mode option somewhere I'm missing. Is there?
ChunkHunter Jul 20, 2017 @ 9:16am 
Sorry - I was being facaetious - should have put a smiley in there :)

Is it maybe a problem with your screen resolution and graphics options all set to max?
I don't have any problems on my 1920x1080 screen running full screen - but I have adjusted my graphics settings to 2x anti-aliasing, reflection off, and shaders and textures at medium.
JuggernautOfWar Jul 20, 2017 @ 10:36am 
Just for testing purposes I tried setting everything to the lowest settings including the smallest 16:9 resolution, and I got the exact same performance limitations in fullscreen mode. As soon as I press alt+enter to switch to windowed mode my framerate immediately holds at 144 FPS on any settings, but it always stays at 14 FPS in fullscreen on any settings.
Thork Jul 20, 2017 @ 10:50am 
Seems really strange. I get about the same performance fullscreen and windowed. Not like graphics was the limiting factor for me in this game anyway.
Just out of curiosity:
What OS are you running and what do you use to meassure FPS?
Do you actually notice a difference?
JuggernautOfWar Jul 20, 2017 @ 11:33am 
Originally posted by Thork:
Seems really strange. I get about the same performance fullscreen and windowed. Not like graphics was the limiting factor for me in this game anyway.
Just out of curiosity:
What OS are you running and what do you use to meassure FPS?
Do you actually notice a difference?
Windows 10 x64, and I use the built-in Steam overlay feature to measure FPS in this case.

I definitely notice the difference. I haven't been playing the past few days despite wanting to get back into the game. At 14 FPS it's just not enjoyable. It's not a graphics limitation since I get the same performance when set to 800x600 and lowest settings. As soon as I switch to windowed mode (where I can see the taskbar etc) it jumps up to a solid 144 FPS.

When at the main menu (just a 2D background with some text) I get a similar but slightly different experience. When in fullscreen mode it's locked at 20 FPS, but when I switch to windowed mode it's immediately bumped up to 144 FPS. Clearly there is something wrong here. No idea why the game is struggling so much in fullscreen mode.
Thork Jul 20, 2017 @ 2:49pm 
Well, there are not many window-specific settings. Besides upgrading your drivers (and check/experiment with driver settings themselves like fex. v-sync), you should probably write to Urban Games support directly to let them know (most likely they read this anyway).
I've also seen a few reports on performance for the newest Beta. If you are using that, you could try switching to the stable build. Don't really have other useful recommendations, Good luck.
Last edited by Thork; Jul 20, 2017 @ 3:16pm
ChunkHunter Jul 20, 2017 @ 11:41pm 
Gut feeling is it's something with the graphics card/driver.

I can't think of any reason why the game would behave differently because of different screen resolutions - in fact by changing your screen resolutions and still experiencing the same problem you've effectively demonstrated that it doesn't.
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Date Posted: Jul 19, 2017 @ 3:28am
Posts: 8