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Start with small local routes between cities and if you got enough customer there to make a profit you can add those local clusters up via longer routes. Planes are just a money sink unless you got a good distance to cover and/or later planes. Don't even think about ships.
In general, bus/tram lines should indeed be used mostly to feed your long-distance train/plane/ship lines and profit on these feeder-lines might not matter much, if the lines they feed get more passengers/profit, and/or if there is more line-usage/faster town growth.
Most of these inner-city lines should be as direct to these train-stations/harbours/airports as possible.
Additional more indirect lines might then in turn feed these direct lines...
Also consider that passengers will only travel from home -> business/industry or business/industry -> home, but never from business -> industry or the other way around.
When you got lines that go in a loop, make sure you also put a counter-loop.
Opinions on planes/ships depend on the player. I think pretty much everything has its place depending on circumstances.
If you have a line connecting a town with another town, some citizens will choose to go to shop or work there instead of going to a place in their town. Your local lines may speed up the process of getting to or from the station. The faster they get to the station, the more often they will use your intercity line.
You also have to connect each of those zones to stations at both ends to maximize line usage.
You can include cargo, which helps with profit and can influence how you want the city to grow, but it's not a requirement in this game.
Your goal is to get people from Residential areas to Commercial or Industrial areas either in the same town or in a neighboring town, and then back home.
It also helps to provide multiple forms of intercity transportation. Passengers have a Cheap or Fast Prefence, and while some Cheap passengers might choose to take the train if it's their only option, my experience with the game is that even if you have a bus line and train line that travel to the exact same towns, you'll get overall more passenger interest than if you only provided one option. The only problem is with air, where trains simply out compete planes for the Fast Preference passengers.
-"station (train) - residential - industrial - station (plane) - residential - commercial - station (train)"
-"station (train) - commercial - residential - station (plane) - industrial - residential - station (train)"
-"station (train) - industrial - residential - station (plane) - commercial - residential - station (train)"
-"station (train) - residential - commercial - station (plane) - residential - industrial - station (train)"
Where station can refer to stations to meet with trains, boats, planes, or intercity buses/trams.
I wouldn't say useless, just not the most balanced! One of the problems is that frequency (with cost) seems to be a much higher determinant in triggering whether passengers and cargo will use a line than capacity (ie. rate per year). It's a similar problem with using planes.
How common was air-passenger travel in 1950 and are passenger jets really used to connect nearby towns while competing to direct train-lines?
How many ferry-services are even in use today and how many of you take these to work/school on a daily basis, when there is a perfectly fine bus-service running over a nearby bridge?
I think the game provides plenty options and most/all of them are viable under the right circumstances, on the right maps. If you're playing on a standard, small 1:1 map, there probably is no use for ships/planes at all...
However, if you're f.ex. connecting France to England, passenger planes/ships can be used instead of building a very expensive tunnel/bridge.
Boats: shop/leisure. Planes: business trips/leisure ... Given the game's functionality per year, people may (realistically) do more than the game allows passengers to...
Of course, most areas aren't setup for ferry service. But some cities are quite big on ferry and/or cargo service. But planes: pretty common, especially in Asia, and even for freight on planes. Cargo ships too. I also know of a number of places in my country that are fly-in only, with no road/train connections throughout the year.. others (less areas) are boat only.
Also, if I may take air-travel in Germany as an example. There are a lot of subsidies for local airports. Many of these were built in some sort of mania, but then gone bankrupt and/or are hardly used, even with these subsidies.
It's just that I often see/n players complain about setups that just should not work anyway...