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Road vehicles are also much more capable of handling inclines without losing speed, so there's that as well.
1) Draw out your prospective bridge, and use the m and n keys to raise it up (or lower it if you want a tunnel, same concept). Sometimes works well, othertimes not so much.
2) Draw out a bit of road towards the rail line first and use the manual adjustment to raise the end of the road up to create your starting embankment. From there, connect a road from the raised end of the road across the rail line to where you want the bridge to end. use m and n keys to adjust the bridge if additional height is needed.
I use the second option often when building rail bridges, if I need to give the bridge a bit of height rather than trying to be at the mercy of how the game wants to build the bridge with option 1, and to better control when and where the game places embankments. An example of this is USA Mission 6 where you run a passenger line from Houston to New Orleans through Beaumont. You want to get over the Refinery plus any rail/road traffic that may be flowing between the Harbor and the Refinery. The most convenient option is to bridge that section, and you can make a relatively cheap bridge by raising the rail up before you need to start the bridge, and it costs and looks a lot better than if you connected Houston to Beaumont in one single and tried to adjust the entire thing up using the M and N keys.
That's the thing, some times it does it perfectly as you mentioned. Others I'm banging my head against my desk.
The issue is that trains are very vulnerable to high grade difference and the game, rightfully so, will not allow you to make an incline above a certain grade.
I'll try them all tonight.