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https://steamcommunity.com/sharedfiles/filedetails/?id=1114711628&searchtext=flying
https://steamcommunity.com/sharedfiles/filedetails/?id=814983073
That way, the bridge/tunnel will not get misshaped, which will happen, if both ends of the over/underpath are not on the same level.
You can configure the Flying Junction just as you've described, it has tons of options...
https://www.youtube.com/watch?v=7bN0fUAGiwg
You can add extra street types and the length of the tunnel by just adding parameters to the .Con file in the mod folder. Too bad it can't go any deeper than 10m without adjusting the terrain.
The great thing about this mod is the tracks can practically sit just above tunnel. With the manual tunnels you need to dig to core of Earth to go under anything!
https://prnt.sc/kbjw19