Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If your download speed is OK. Then are you sure you have the YouTube video quality during playback set high enough?
No changes with the increase in speed noticed.
https://www.youtube.com/watch?v=Zye7ssg9vvo&t=403s
The one uploaded today.
Running 825+ mods is perfectly normal and reasonable ^^
Edit: if you have a very high IPC many-core, quad ddr4-3200 or better setup (say 9800X or similar).
I'm not sure if there's anything here to help you, but here's a link with some recommendations for YouTube videos.
https://support.google.com/youtube/answer/1722171?hl=en
Hi and thanks for your reply. I only used Sony Vegas this weekend to see if it made a difference, as I have always uploaded after GeForce Experience completed.
My raw footage is shot at high bit rate, almost always sharp and focused. After editing, I render them for YT upload at a lower bit rate for smaller file size and thus quicker (but still molasses slow) uploads.
Youtube video compression doesn't seem to handle TpF "ride-along" videos well. That said, I too have seen a few such videos uploaded by others that don't suffer from video compression as much as mine did/do. I at first tried upping my upload file bit-rate, which didn't help. For recent episodes I render out upload files at a lower bit-rate, 10kbps. That hasn't solved the issue, but seems to lessens it. Less work for YouTube's compressor, I reckon? Now, static-camera third-person segments aren't as detailed with the lower bit-rate, but they're still good enough and a reasonable compromise. Admittedly, my steam trains move slower than OP's modern electric, which works to my advantage.
Here's my latest TpF 'ride-along' upload, 1080p from a 10kbps render. It begins in third person, with the ride-along segment kicking in a bit later. Not perfect by any means. But all things considered I'm content with it played back at 1080p Full Screen, quality wise. Sometimes excessive shadow shimmering seen at times during the ride have nothing to do with YouTube compression.
https://www.youtube.com/watch?v=VtAeFfJ264I
After all this blabbering, my suggestion is to experiment with upload file bit-rate and see if a lower one might improve things.
https://www.youtube.com/watch?v=bjlEi4QAMGc