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In your first example if a set up a straight line route from A through B non stop to C then dropping at B on the way back for goods produced at A I would expect most to go to B . This would be a bad set up as you are only paid for A to B despite your train taking them to C where they were not unloaded .
So no , it's not the first station . If you have freight sat on a platform for more than one stop , hovering over it will tell you the split by stop.
And no , you cannot control where product goes directly you can only control it more abstractly by providing certain routes or capacities to 'persuade' stock to go as you wish .
But yes , a route can have an intermediary stop (or several stops) . On my current map , i am shipping the new industry mod good 'fertilizer' to a grain farm by the following method.
Truck from factory to nearby town where the fuel trains drop fuel and return empty to the oil well (so getting a 'free' backhaul on a train going past) , then train from oil well to freight hub and another train from freight hub to grain farm .
At any point on the above route I could split this so it went two ways but as above if one way is cheaper then .....
In my experience it is often more efficient, when supplying multiple towns/factories, to have a train line deliver to one central point and have multiple truck lines disperse the products to the end destinations.
Awesome answer!
How do I do this? How do I have a train line deliver to a central point? I have no idea how to set this up.
Here is an example of where I have done a similar thing, supplying two different towns with several kinds of products via a central train drop off point.
https://steamcommunity.com/sharedfiles/filedetails/?id=1601225707
Two results from not explicitly setting the item to be transported on the trucks:
1. It doesn't set them up for the line on the terminal (see image)
2. I got moonshine shipped from the Chicago commercial terminal back to the food processing plant (the workers must have been pleased, but no one bought it of course)
Got it working! Thanks again.
https://steamcommunity.com/sharedfiles/filedetails/?id=1631042239
Nope, not a mod, this is using a train station and a truck station that aren't attached to anything then using trucks and trains with specific goods rather than auto to get the earlier lines in the chain to drop stuff off.
I deleted your posts, because they don't add anything to the topic.
Some people prefer to find things out on their own, others prefer to ask the community.
Both are valid options and if you don't feel like answering a particular question, just don't answer it. ;)
That is a misleading conjecture for others, stations of any type must always be "attached" to some type of transport medium to be of any use.
In this case it is probably a road that provides the connection between the Rail Station and the Truck Station, both in the Catchment Area of each other automatically provide the movement of goods.
https://www.transportfever.com/wiki/doku.php?id=construction:terminalsanddepots