Transport Fever

Transport Fever

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Oddible Jan 20, 2019 @ 10:50am
No way to use a single line to drop off the same item at two different stations?
So due to the game mechanics, if I have a train that runs from a Logging Camp to a Sawmill and then to a Warehouse - both the sawmill and the warehouse require Logs. There is no way for me to do this right? The train will ALWAYS drop off ALL the logs at the first station that it comes to that requires them right?

Things I want to know:
  • Can I reserve items on a line so they don't all get dropped at the first station that needs them?
  • Is there any warehousing system where I could have the logs dropped off at an intermediary then ship them from that warehouse to the two different places that need them by truck?
  • Can Truck stations work like - can I have a truck drop stuff off at a station that doesn't use it just to get items closer to where they're needed?
Last edited by Oddible; Jan 20, 2019 @ 10:54am
Originally posted by Vimpster:
The short awnser is yes, you can have a line drop off the same product at multiple stops. It comes down to supply. You need to properly match the 'rate' stat of a line with the combined demand of all the towns/factories you are supplying. If for example the sawmill in your scenario demands 200 logs per year and the warehouse demands 100 logs per year then you ought to make the rate of your train line to be 300. It will intially take some time for the logging camp production to ramp up to 300, but once it does it will be properly deliverying product at both destinations. If your line's rate is lower than the combined demand than it will, at least initially, favor the first delivery point because it is cheaper.

In my experience it is often more efficient, when supplying multiple towns/factories, to have a train line deliver to one central point and have multiple truck lines disperse the products to the end destinations.
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r00m221 Jan 20, 2019 @ 11:14am 
try unload only our skip station
Autocoach Jan 20, 2019 @ 11:16am 
OK , the fundamental point of the mechanics of freight on this game are that no product ships from a factory without an end destination and that products always prefer to ship by the cheapest method . The cost of freight is ticket price (based on the speed of the slowest vehicle as well as whether it is a truck , train or ship etc) multiplied by the straight line distance inc height multiplied by 2 as the game assumes full one way only.

In your first example if a set up a straight line route from A through B non stop to C then dropping at B on the way back for goods produced at A I would expect most to go to B . This would be a bad set up as you are only paid for A to B despite your train taking them to C where they were not unloaded .

So no , it's not the first station . If you have freight sat on a platform for more than one stop , hovering over it will tell you the split by stop.

And no , you cannot control where product goes directly you can only control it more abstractly by providing certain routes or capacities to 'persuade' stock to go as you wish .

But yes , a route can have an intermediary stop (or several stops) . On my current map , i am shipping the new industry mod good 'fertilizer' to a grain farm by the following method.
Truck from factory to nearby town where the fuel trains drop fuel and return empty to the oil well (so getting a 'free' backhaul on a train going past) , then train from oil well to freight hub and another train from freight hub to grain farm .

At any point on the above route I could split this so it went two ways but as above if one way is cheaper then .....
The author of this thread has indicated that this post answers the original topic.
Vimpster Jan 20, 2019 @ 5:17pm 
The short awnser is yes, you can have a line drop off the same product at multiple stops. It comes down to supply. You need to properly match the 'rate' stat of a line with the combined demand of all the towns/factories you are supplying. If for example the sawmill in your scenario demands 200 logs per year and the warehouse demands 100 logs per year then you ought to make the rate of your train line to be 300. It will intially take some time for the logging camp production to ramp up to 300, but once it does it will be properly deliverying product at both destinations. If your line's rate is lower than the combined demand than it will, at least initially, favor the first delivery point because it is cheaper.

In my experience it is often more efficient, when supplying multiple towns/factories, to have a train line deliver to one central point and have multiple truck lines disperse the products to the end destinations.
Oddible Jan 20, 2019 @ 5:31pm 
Originally posted by Vimpster:
The short awnser is yes, you can have a line drop off the same product at multiple stops. It comes down to supply. You need to properly match the 'rate' stat of a line with the combined demand of all the towns/factories you are supplying. If for example the sawmill in your scenario demands 200 logs per year and the warehouse demands 100 logs per year then you ought to make the rate of your train line to be 300. It will intially take some time for the logging camp production to ramp up to 300, but once it does it will be properly deliverying product at both destinations. If your line's rate is lower than the combined demand than it will, at least initially, favor the first delivery point because it is cheaper.

In my experience it is often more efficient, when supplying multiple towns/factories, to have a train line deliver to one central point and have multiple truck lines disperse the products to the end destinations.


Awesome answer!

How do I do this? How do I have a train line deliver to a central point? I have no idea how to set this up.
Vimpster Jan 20, 2019 @ 5:41pm 
Simply place a train station anywheres between the two places you are delivering to. Assuming niether place is in range of the station, then place one or two truck stations in range of the train station and a drop off point for the trucks at the two places they are going and set up 2 truck lines, each line from one of the truck stations at the train station to one of the two drop off points.

Here is an example of where I have done a similar thing, supplying two different towns with several kinds of products via a central train drop off point.
https://steamcommunity.com/sharedfiles/filedetails/?id=1601225707
Oddible Jan 20, 2019 @ 5:55pm 
This is awesome, I was trying to figure out how to do this. So what tells the trains to drop stuff off there and what tells the truck stations what to store? Is it the truck lines attached to the stations that trigger the whole thing? So until I have trucks set up on the truck line the train won't even drop anything off?
Vimpster Jan 20, 2019 @ 6:24pm 
Originally posted by Oddible:
So until I have trucks set up on the truck line the train won't even drop anything off?
That is correct. The chain needs to be complete for any demand to be registered. If there are no vehicles then thhere is no demand to register. The truck stations will store whatever products are being pulled through the network.
Oddible Jan 20, 2019 @ 7:04pm 
Awesome, thanks so much for your help. This seems to require explicit setting of which good is being transported or the food only gets assigned to one of the lines.

Two results from not explicitly setting the item to be transported on the trucks:
1. It doesn't set them up for the line on the terminal (see image)
2. I got moonshine shipped from the Chicago commercial terminal back to the food processing plant (the workers must have been pleased, but no one bought it of course)


Got it working! Thanks again.



https://steamcommunity.com/sharedfiles/filedetails/?id=1631042239
Last edited by Oddible; Jan 20, 2019 @ 7:13pm
genemead Jan 20, 2019 @ 8:01pm 
I'm still trying to figure out the "warehouse" thing.....is this a mod that adds real "warehouses" to the game? If so, which one?
Oddible Jan 20, 2019 @ 9:56pm 
Originally posted by genemead:
I'm still trying to figure out the "warehouse" thing.....is this a mod that adds real "warehouses" to the game? If so, which one?

Nope, not a mod, this is using a train station and a truck station that aren't attached to anything then using trucks and trains with specific goods rather than auto to get the earlier lines in the chain to drop stuff off.
Robbedem Jan 22, 2019 @ 2:16pm 
@RabbitRidge

I deleted your posts, because they don't add anything to the topic.
Some people prefer to find things out on their own, others prefer to ask the community.
Both are valid options and if you don't feel like answering a particular question, just don't answer it. ;)
RabbitRidge Jan 24, 2019 @ 5:55pm 
Originally posted by Oddible:
Nope, not a mod, this is using a train station and a truck station that aren't attached to anything

That is a misleading conjecture for others, stations of any type must always be "attached" to some type of transport medium to be of any use.

In this case it is probably a road that provides the connection between the Rail Station and the Truck Station, both in the Catchment Area of each other automatically provide the movement of goods.
https://www.transportfever.com/wiki/doku.php?id=construction:terminalsanddepots
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Date Posted: Jan 20, 2019 @ 10:50am
Posts: 12