Transport Fever

Transport Fever

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Freight Yard Design
After my main save was unable to be played, I started a new save with the same name. I then got heavily interested in constructing a cool, but functional industrial around my Railroad's freight yard. I have the main line foreground while the steel mill and fabrication is taking shape (game crashed due to a mod). I do intend on cleaning up the yard a little more removing those buildings on the right that I used for template ideas so I know what buildings I wanted to add to the area.

The rail line on the right that's heading to the top of the photo is the commuter rail line from Chicago to St. Louis while the line in the foreground connects Chicago to Houston and Memphis.

The buildings in the middle with the locomotives is the Engine shop where locomotives are overhaul, repair, and or scrap to be melted down and use in the steel mill.

https://steamcommunity.com/sharedfiles/filedetails/?id=1533360717
Last edited by 0fficial Dregs; Oct 7, 2018 @ 1:10pm
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Showing 1-15 of 16 comments
theSeb Oct 7, 2018 @ 3:37pm 
Here is one of mine with working shunting routes and appropriate unloading places for different types of wagons.

https://steamcommunity.com/sharedfiles/filedetails/?id=1496573185
0fficial Dregs Oct 7, 2018 @ 5:16pm 
Originally posted by sebastian.me:
Here is one of mine with working shunting routes and appropriate unloading places for different types of wagons.

https://steamcommunity.com/sharedfiles/filedetails/?id=1496573185

i love the size of your yard and design. I'm using the huge usa map with industries and my location is very limited but i do love your layout. I do hope to add more buildings and featuers to mine since a proper steel mill would make the yard look better
theSeb Oct 8, 2018 @ 10:37am 
It's designed to handle up to 800 metre trains to make it realistic (760m is the current max for freight trains in Western Europe, as I recall). It bothers me too much for trains to arrive and just automagically get loaded and unloaded, hence why I try to make yards that actually make sense with appropriate cranes and so forth.
Ivan Boroff Oct 8, 2018 @ 11:00am 
Originally posted by sebastian.me:
Here is one of mine with working shunting routes and appropriate unloading places for different types of wagons.

https://steamcommunity.com/sharedfiles/filedetails/?id=1496573185
Where did you grab the highway interchange? I've seen it before, but forgot to ask and can't find it.
mattj Oct 8, 2018 @ 11:37am 
The highway interchange is this: https://www.transportfever.net/filebase/index.php/Entry/3158-Autobahnkreuz/
It also comes with a nice highway and several variations of the interchange.
SoftwareSimian Oct 8, 2018 @ 11:55am 
Originally posted by sebastian.me:
760m is the current max for freight trains in Western Europe, as I recall
Seriously? Wow. Around here if I see a (freight) train less than 2km long I consider it "short", if I saw one less than 1km I'd wonder what happened to the rest of it.
theSeb Oct 8, 2018 @ 2:50pm 
Originally posted by SoftwareSimian:
Originally posted by sebastian.me:
760m is the current max for freight trains in Western Europe, as I recall
Seriously? Wow. Around here if I see a (freight) train less than 2km long I consider it "short", if I saw one less than 1km I'd wonder what happened to the rest of it.
Distances are much smaller and tracks are busier with passenger services. Actually 750 metre is the standard length - I had to look it up to see if memory is failling. There are trials for longer trains and a few exceptions to this. In France they are trialing 1500 metre trains. There are trials underway on a line between the Netherlands and Germany with 1000 metre trains and there are 830 metre trains operating between Denmark and Germany.
0fficial Dregs Oct 8, 2018 @ 2:59pm 
Originally posted by sebastian.me:
It's designed to handle up to 800 metre trains to make it realistic (760m is the current max for freight trains in Western Europe, as I recall). It bothers me too much for trains to arrive and just automagically get loaded and unloaded, hence why I try to make yards that actually make sense with appropriate cranes and so forth.
i do agree and i hope more equipment mods are added because i would love to have a gantry crane and some space dedicated to locomotive parts or wheels to give the yard actual life instead of just trains. ima look into see if there are people figures i could place around the yard to resemble some sort of life added to it you know
Ivan Boroff Oct 8, 2018 @ 6:10pm 
Originally posted by Railfan722:
The highway interchange is this: https://www.transportfever.net/filebase/index.php/Entry/3158-Autobahnkreuz/
It also comes with a nice highway and several variations of the interchange.
Thanks!
0fficial Dregs Oct 10, 2018 @ 12:46pm 
Originally posted by IVAN BOROFF:
Originally posted by Railfan722:
The highway interchange is this: https://www.transportfever.net/filebase/index.php/Entry/3158-Autobahnkreuz/
It also comes with a nice highway and several variations of the interchange.
Thanks!

how's your yard coming on?
0fficial Dregs Oct 10, 2018 @ 12:47pm 
Originally posted by sebastian.me:
Originally posted by SoftwareSimian:
Seriously? Wow. Around here if I see a (freight) train less than 2km long I consider it "short", if I saw one less than 1km I'd wonder what happened to the rest of it.
Distances are much smaller and tracks are busier with passenger services. Actually 750 metre is the standard length - I had to look it up to see if memory is failling. There are trials for longer trains and a few exceptions to this. In France they are trialing 1500 metre trains. There are trials underway on a line between the Netherlands and Germany with 1000 metre trains and there are 830 metre trains operating between Denmark and Germany.

How's your yard coming along?
theSeb Oct 10, 2018 @ 3:16pm 
The yard in the screenshot is pretty much complete and just needs a few more wagons on the sidings. I'll share a few screenshots from the new map I am busy mucking about with now.

https://steamcommunity.com/sharedfiles/filedetails/?id=1535725914

https://steamcommunity.com/sharedfiles/filedetails/?id=1535726475
Last edited by theSeb; Oct 10, 2018 @ 4:10pm
0fficial Dregs Oct 11, 2018 @ 12:19pm 
Originally posted by sebastian.me:
The yard in the screenshot is pretty much complete and just needs a few more wagons on the sidings. I'll share a few screenshots from the new map I am busy mucking about with now.

https://steamcommunity.com/sharedfiles/filedetails/?id=1535725914

https://steamcommunity.com/sharedfiles/filedetails/?id=1535726475
such detail.

after spending many days on my current map. i'm fine with creating a non-growable city built around my railroad n its freight yard, especially since im not making a dime in game lol.
0fficial Dregs Oct 11, 2018 @ 12:19pm 
How many trains and or railroads do you have because i like the idea of creating short line railroads with different colors helping my railroad in a sense.
theSeb Oct 11, 2018 @ 2:22pm 
This is a map based on the Rheintal area around Koblenz, so I've created the tracks and the lines nearly exactly the same as in real life. Tracks are based on Google maps, Apple maps and openrailwaymap.org. Line information I've managed to find from various sources. I am aiming for low growth and low density, so the frequency will be quite high.... probably around 10 minutes.

It's not possible to build things exactly the same and in some areas I use a quite bit of creative license and do things like I think they should be.

https://steamcommunity.com/sharedfiles/filedetails/?id=1532372605

vs

https://www.google.co.uk/maps/place/56170+Bendorf,+Germany/@50.407912,7.4873564,788m/data=!3m1!1e3!4m5!3m4!1s0x47be62a31ed1b643:0xc793dd51d776b09!8m2!3d50.4267625!4d7.5710628

Interestingly enough the Google image is a bit old I think, because on the Apple maps those 3 water thingies (where I used a turntable as a substitute) are there and on the Google image they have not been constructed yet.
Last edited by theSeb; Oct 11, 2018 @ 2:31pm
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Date Posted: Oct 7, 2018 @ 1:06pm
Posts: 16