Transport Fever

Transport Fever

View Stats:
Low production
Ive got this network setup:
1 line from coal mine to steel mill
2 line from iron mine to steel mill
3 line from steel mill to tool factory(steel is being delivered) and back(tools are)
4 line from steel mill to brick factory( slag)
5&6 line deliver tools to towns(2)


Problem is, coal and iron mines produce to little products, therefore production in steel mill and tool factory is low too. First, i used 2 long trains for coal, didnt woek. Then i used 4 smaller ones, still doesnt work. Help
Last edited by ManieK | ><(((°>; Apr 27, 2019 @ 6:31am
< >
Showing 1-13 of 13 comments
ManieK | ><(((°> Apr 27, 2019 @ 6:32am 
Im using 2x slower mode if it changes sth
ManieK | ><(((°> Apr 27, 2019 @ 9:30am 
bump
canophone Apr 27, 2019 @ 9:32am 
It's helpful to see the total demand window, making sure the catchment area increases in completing the industry chain!
Fortune Calls Apr 27, 2019 @ 9:39am 
I suspect the delivery coverage for your target cities are to blame. When you click on your delivery targets (truck stations, train stations, bus stops) the delivery zone turns white. Tools need to cover the blue districts, while machines need to cover the yellow districts.

If you have poor city coverage, the effect will ripple upstream to cause low demand of your raw materials.
Last edited by Fortune Calls; Apr 27, 2019 @ 9:41am
Huperspace Apr 27, 2019 @ 9:40am 
tools factory doesn't grow if you don't haul machines too.
ManieK | ><(((°> Apr 27, 2019 @ 9:45am 
My catchment area was good, i hauled machines too and it was a bit better. The new problem was "try to distribute(send) more steel" in steel mill info
canophone Apr 27, 2019 @ 9:47am 
Originally posted by ManieK | ><(((°>:
My catchment area was good, i hauled machines too and it was a bit better. The new problem was "try to distribute(send) more steel" in steel mill info

Yes, because it will be capped at industry level 1 until you ship machines steadily for more than 6 months that require steel!
ManieK | ><(((°> Apr 27, 2019 @ 9:51am 
no bro i think u misunderstood me. My machine/tool factory is working fine,the problem is that production in coal/iron mines dropped. I looked at the steel mill and it said i have to send more steel cause iron/coal is capped. but i cant send more steel ,beacuse factory already get enough
canophone Apr 27, 2019 @ 10:12am 
Originally posted by ManieK | ><(((°>:
no bro i think u misunderstood me. My machine/tool factory is working fine,the problem is that production in coal/iron mines dropped. I looked at the steel mill and it said i have to send more steel cause iron/coal is capped. but i cant send more steel ,beacuse factory already get enough

But what are the machines total "potential" demand to yellow industry zones? It's possible that it isn't enough.
Last edited by canophone; Apr 27, 2019 @ 10:13am
ManieK | ><(((°> Apr 27, 2019 @ 10:17am 
i checked its enough
canophone Apr 27, 2019 @ 10:20am 
It's also helpful to make sure the line rate per year capacity to/from industries matches the formula! A guide helps to explain that.

https://steamcommunity.com/sharedfiles/filedetails/?id=1192167529
Last edited by canophone; Apr 27, 2019 @ 10:21am
Huperspace Apr 27, 2019 @ 12:07pm 
Originally posted by ManieK | ><(((°>:
no bro i think u misunderstood me. My machine/tool factory is working fine,the problem is that production in coal/iron mines dropped. I looked at the steel mill and it said i have to send more steel cause iron/coal is capped. but i cant send more steel ,beacuse factory already get enough
are you refer to the warning on the HUD or the Steel Factory interface/windows, as the second one give only a hint to get more output(full util. of Fab), regardes if you/your Town need it or not.
SBGaming Apr 27, 2019 @ 12:08pm 
The game is demand driven. That means, a factory will only produce if there is demand for the products that it produces. If output at the Coal and Iron Mine is too low, the solution is to find a way to get the Steel Mill to want more Iron and Coal.

To do that you need to find customers for the Steel Mill. That means shipping Steel to Machine Factories and/or Goods Factories (in addition to the other products those factories require).

If production is still not enough, you need to find the Goods and Machines Factories more customers to sell to. That either means,

1) Increasing the coverage of existing towns to cover more buildings (because you might not be delivering to all buildings in a town,

2) Connecting passenger services to a town so that it fuels growth. Growth means demand for goods increases because there are more customers, or,

3) Connect up delivery to a new town. A new town means new customers to deliver to.

By connecting up new customers that the Machine Factory can sell to, you increase the potential for the Machine Factories products. Increasing the Potential means that it will start demanding more input products (ie Steel). Increasing the demand for Steel means the Steel Mill will start demanding more Coal and Iron, which is what you're looking to do if you're not delivering enough.

You start with customers, and work your way back through the chain until you get to the raw resource producer. By adding customers, it has a ripple effect through the entire production chain. Every industry can ramp up to 1600 units of yearly production, that means to get full production, and maximum goods produced, you want to be connecting to enough towns to supply 1600 units worth of goods (the Machine Factory being an exception because it's two separate products at 800 each, rather than 1 at 1600).

When you increase the number of end consumers, all you need to do is start ramping up the capacity of your lines when the product eventually flows. When you do that, product will flow, and the question won't be, why are the Mines not producing enough, but rather, how do I efficiently transport the products the factories are throwing at me.
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Apr 27, 2019 @ 6:30am
Posts: 13